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submitted 1 day ago by BrikoX@lemmy.zip to c/gaming@lemmy.zip

In a recent 200-page report published by Epyllion, it was explained that PC gaming spend has been trumping console platforms for years.

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[-] metaStatic@kbin.earth 18 points 1 day ago

Consoles have just been underpowered computers for the longest time.

Patching a console game? Digital only? get the fuck out of town.

[-] Chozo@fedia.io 10 points 1 day ago

Patching a console game? Digital only? get the fuck out of town.

What?

[-] ProdigalFrog@slrpnk.net 4 points 23 hours ago

In the past, consoles had the limitation of not being able to easily provide fixes to a game post release, which incentivized publishers to only release games that were thoroughly tested and relatively bug free.

Consoles also for a time had the advantage of physical media that you could share with your friends, and never have to worry about accounts or a game becoming unplayable.

They no longer have those advantages after hard drives and internet access became the norm, effectively putting them on a level playing field with PC's, but now with the inherent disadvantage of being a locked down weak PC that can only play expensive games with a paid subscription to play them online.

[-] neatobuilds@lemmy.today 2 points 1 day ago

They trying to run a console game on pc?

this post was submitted on 17 Jan 2025
71 points (97.3% liked)

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