this post was submitted on 17 Jan 2025
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In the past, consoles had the limitation of not being able to easily provide fixes to a game post release, which incentivized publishers to only release games that were thoroughly tested and relatively bug free.
Consoles also for a time had the advantage of physical media that you could share with your friends, and never have to worry about accounts or a game becoming unplayable.
They no longer have those advantages after hard drives and internet access became the norm, effectively putting them on a level playing field with PC's, but now with the inherent disadvantage of being a locked down weak PC that can only play expensive games with a paid subscription to play them online.