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Sci-Fi RPG systems/settings/core rules
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Rifts is a classic, but also a very strange animal. And for some reason I thought Robotech was a minis game (must be confusing with something else).
Star Wars is already listed. I know those are technically different games, but I'm trying to keep the list as concise as possible (grouping the multiple versions of the same setting under one entry). I don't know much about the history of star wars RPG though. How would you summarize it?
(WEG d6, d20, Fate)
?There was a Robotech minis game, that was a huge debacle, and why Paladium games lost the license. But you are likely thinking of BattleTech, which is historically a mini game but also has an TTRPG version initially called MechWarrior, but I think it has a new name now.
Yes. They all play totally differently, AB’s the newer stuff has newer source books. But the last time I looked the community had taken the newer stuff and adapted it to work with WEGd6.
And despite something being listed, I think if there are multiple versions (not just different editions, but these are totally different games set in the same universe. But to keep the list concise, a note that there are different versions from different publishers.
Another I just remembered, is there is a Firefly RPG, I forget the publisher (possibly Lost Unicorn Games) I will look it up later.
Aside from the ones mentioned, Star Wars also has the FFG system, right?
That's right. Arguably the most famous?
Come to think of it, I don't think there ever was a Fate official Star Wars setting. I didn't find it, anyway.
Sorry, it is EDGE, not FATE. I edited my initial post.
Right, that uses the Fantasy Flight Games' Narrative Dice System (same as WH Fantasy).