this post was submitted on 02 Dec 2024
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I started Ultima, the very first, the OG, to see where the series started. It's a good game for 1985 but for 2024 it really doesn't pass the sniff test. Namely to even really begin and set forth on the adventure to kill the evil wizard you need to grind, and a lot, to get max level and hit points. Then there's like 4 real "quests" (go to a dungeon, any dungeon, reach floor x and kill y creature) you do to get the key items to progress and face the final boss. Do that, reach space, time travel, and fight the baddie and you win.
I had much the same problem with Wizardry 1, in that there's no real meat on the bone in the game once you know you can power level on floor one then warp to the end and kill the final boss in a few hits.
Like I said I can see how this would have been groundbreaking in 1985 but I'm spoiled in 2024.
Ultima 3 and 4 were so groundbreaking for the commodore 64. No Ultima= no final fantasy etc