59
submitted 1 month ago* (last edited 1 month ago) by doublepepperoni@hexbear.net to c/games@hexbear.net

ooooooooooooooh

Seriously though, I thought GTA's tone was feeling a decade out of date even in 2013. It just stinks of the late 90s and early 2000s, specifically of early South Park

you are viewing a single comment's thread
view the rest of the comments
[-] Alunyanners@lemmygrad.ml 9 points 1 month ago* (last edited 1 month ago)

chuddier friends-of-friends at social gatherings running people over while letting out empty chuckles for HOURS.

I never understood the "fun" of running ~~people~~ harmless pedestrians over in games with vehicles on them and laughing about it. Are these people kids or smth?

[-] LocalOaf@hexbear.net 9 points 1 month ago

Running over bad guys in Halo is very fun, and it's ludonarratively appropriate since they're either genocidal aliens or red/blue bad guys that are also trying to run you over in multiplayer

[-] Alunyanners@lemmygrad.ml 6 points 1 month ago

that's true, but i was talking about running over civilians/pedestrians that are minding their own business in games like GTA. i just don't get what's so fun about that.

maybe i should've clarified this.

[-] NephewAlphaBravo@hexbear.net 10 points 1 month ago

ragdoll physics are very funny tbf

[-] LocalOaf@hexbear.net 7 points 1 month ago

Ah. Yeah, that never appealed to me either. I'm the kind of dork that tries to obey all the traffic laws in GTA like games though. At least in LA Noire driving like an asshole is appropriate since you play as a the-pigs

[-] Alunyanners@lemmygrad.ml 6 points 1 month ago

I’m the kind of dork that tries to obey all the traffic laws in GTA like games though.

I remember trying to do that in good 'ol Vice City, only for pedestrian-driving vehicles/cars to ignore them and speed on through (sometimes even hitting my vehicle/car in the process). The funniest part is I didn't even aggravate them or had cheats on, yet they still did it anyway. :^)

[-] booty@hexbear.net 3 points 1 month ago* (last edited 1 month ago)

I'm pretty sure one out of every 1000 cars randomly (maybe more likely than that) in gta 5 is specifically coded to drive like a complete maniac. I've seen them do a lot of wacky shit. Wouldn't surprise me if that was a feature all the way back

[-] MaoTheLawn@hexbear.net 8 points 1 month ago* (last edited 1 month ago)

Ragdoll physics. Euphoria is a great physics engine. It's morbidly silly, and feels taboo.

[-] doublepepperoni@hexbear.net 5 points 1 month ago* (last edited 1 month ago)

GTA's solution to make regularly recreating those ISIS truck attacks on busy sidewalks feel less morbid is making sure every NPC comes across as incredibly vapid, stupid and repulsive

All the stuff the NPCs blurt out makes them sound like awful, shallow people

It all gets a bit tiring after a while

[-] ShimmeringKoi@hexbear.net 4 points 1 month ago

After a while of that, my headcanon became that it's actually hell, with the player and all the npcs there to punish each other, where nothing ever changes

this post was submitted on 29 Sep 2024
59 points (94.0% liked)

games

20527 readers
192 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 4 years ago
MODERATORS