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Let's discuss: Hollow Knight
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Overall great, but the movement, mainly during all the backtracking, just wasn't fun enough to carry it. You have a dash and that's it, the charge dash is too situational.
It might not be Metroid with Shinesparks and such, but maybe up the default walk speed at least? The rest of the game wasn't outstanding enough to make up for it either, besides the map being very open, even for a metroidvania. I like how there are 3-4 ways to enter the area with the Dream Nail.