16

its starting off a bit slow, but it is interesting so far.

Does it pick up once you get into its rythmn?

you are viewing a single comment's thread
view the rest of the comments
[-] Palacegalleryratio@hexbear.net 3 points 1 month ago* (last edited 1 month ago)

Yeah the perfect block counter move is way better than the combos for being actually achievable - especially as a lower levelled character. I do really like the combos when you git gud and can pull them off they’re super satisfying. KCD is weird because it feels like it should be a pure player skill game like dark souls or something timing blocks and strikes, but it actually isn’t, its actually secretly like xcom or something where everything has percentage chance dependant on yours and your opponents levels and how accurately you hit the timing windows. So it can be super frustrating as a new player because you try to block / strike / combo and you can do everything correctly but because you’re playing a peasant boy fighting an experienced mercenary solider you don’t pull it off and get stomped - but the game doesn’t feed that back to you. It’s a bit off putting. Then later when you’re high leveled fighting a low level bandit you can lazily mash whatever button you want and miss the timing window by miles and you’ll still make mincemeat of your foes regardless.

Also yeah mace>>than sword for anyone in armour.

this post was submitted on 20 Sep 2024
16 points (100.0% liked)

games

20500 readers
242 users here now

Tabletop, DnD, board games, and minecraft. Also Animal Crossing.

Rules

founded 4 years ago
MODERATORS