107
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
this post was submitted on 14 Sep 2024
107 points (85.0% liked)
Games
32362 readers
1106 users here now
Welcome to the largest gaming community on Lemmy! Discussion for all kinds of games. Video games, tabletop games, card games etc.
Weekly Threads:
Rules:
-
Submissions have to be related to games
-
No bigotry or harassment, be civil
-
No excessive self-promotion
-
Stay on-topic; no memes, funny videos, giveaways, reposts, or low-effort posts
-
Mark Spoilers and NSFW
-
No linking to piracy
More information about the community rules can be found here.
founded 1 year ago
MODERATORS
Didn't they make 10-100s millions of dollars on this? Pays a lot of salaries while you make new paid content.
EDIT : They made at least 12 million sales on steam, and had 7 million players on Xbox, which may be Gamepass, but still makes them money.
So at $30, that's 66million from steam minus 30% for steams cut, so they banked 44 million at least.
They can pay 440 devs 100k for at least a year. I assume their team is a bit smaller than that, so they likely have years of runway. Linkedin lists size as between 50-200 in japan, so that likely means they are making $50-70k, and there are likely more than 100 devs. I would guess they have a 4 year runway from Steam sales, and maybe 1-2 year from Gamepass.
They got some time to think.
According to their careers page, they have about 60 employees. And, knowing japanese game dev salaries, a lot of those devs (excluding senior devs) probably make around 30-50k a year depending on seniority unless it's a unicorn company.
Yeah...that changes the numbers. More like 10-20 years to do just about anything.
Somehow the urgency just drains right out of this for me.
Iirc they started paying their devs waaaay more after the game sold a ton.
no line must go up, only up, up now and up tomorrow and the days after too. fire all the devs too, paying them makes line go down.