Shadowrun

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A Lemmy community to talk about the Shadowrun TTRPG series and associated content

Une communauté Lemmy pour parler de la série de jeu de rôle Shadowrun et de contenu associé

founded 2 years ago
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It's mentioned at the bottom of the description but to me it doesn't ring a bell

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First I got notified about Para Bellum. Now I got pinged about a bit of short-fiction.

I think that's cool, I haven't looked into those books but IMO there haven't been much about Desert Wars in the official lore

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submitted 2 months ago* (last edited 2 months ago) by INeedMana@piefed.zip to c/shadowrun@sh.itjust.works
 
 

While I would argue with some of the points, like I think they took "rolling isn't gameplay" too far, or I feel sometimes there are ways to have a minigame that wouldn't make it hard to run AND would improve narration layer, it was an interesting read

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Now that the kickstarter has closed the PDFs are out, has anyone played Shadowrun Anarchy 2.0?

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A New Jersey woman who was found bound with zip ties in the woods and marked with a derogatory phrase referencing President Donald Trump is now accused of staging the attack.

Natalie Greene, 26, is charged with conspiracy to convey false statements and hoaxes and making false statements to federal law enforcement.

According to court documents, Greene and a co-conspirator called 911 late July 23 and claimed that three men had attacked them on a trail at the Egg Harbor Township Nature Reserve. The co-conspirator told dispatchers the men referenced Greene by name and mentioned her job in politics. According to reports, Greene previously worked for a Republican congressman.

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The upheaval of the manasphere following the the Disian Shadow War has brought significant changes to magic, changes that aren’t quite yet understood but already being seen and felt. Magic is both familiar and different.

This has just dropped in my notifications. It just so happens I recently read some part of Astral Ways and while I haven't followed Disian plot too closely, now I'm curious what they've cooked up. Their vision of metaplanes has some potential IMO
A bit too pricy for a curiosity purchase, though

Anyone had a chance to peek inside?

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Ancient and modern, war-torn but prosperous, Cairo is a place where ancient customs and traditions walk hand-in-hand with the modern realities of the Sixth World. It’s a place of mystical power, opportunities, and vast riches for those bold enough to claim them. Here, fortunes and lives are often won or lost based on a single decision. And in the wake of a devastating shadow war, several corporations are looking toward Cairo to fortify and further expand their newly won power and influence … or to halt their imminent demise.

Risks and Rewards is a campaign book for Shadowrun, Sixth World.

NOTE: This product includes a PDF of the book and a PDF of the Cairo map.

A bit pricy but the region does not pop up often. I'm curious, especially if they added some magical threats fitting the area.
Or something area specific for the corps to scheme over?

Or at least did better job than most of the rest of non-Americas' lore

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submitted 9 months ago* (last edited 9 months ago) by INeedMana@piefed.zip to c/shadowrun@sh.itjust.works
 
 

In the Seattle shadows, fixer Brynne Taggart is known as one of the best, the kind of fixer you want on your side rather than against you. But something has gone sideways and now she’s disappeared. Her mentor, the legendary fixer Saint James, needs a team to turn over every stone in the sprawl and if necessary crack some skulls (or spill some blood) in order to find out what happened … and why.

What starts off as a simple investigation within the suburbs of Seattle quickly escalates into a royal cluster-frag as gangs, bikers, and other runners become major obstacles. So the question becomes: are you going to take this laying down or are you going to rise to the occasion?

The description sounds like this is not a Disian plot, more street like

Anyone checked this out?

Since I started observing CGL on DrivethruRPG, I must admit they do put out stuff for SR. Maybe not always the best but it's not complete silence. I wish they negotiated the rights to use Horrors' plot, though

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submitted 9 months ago* (last edited 9 months ago) by ErrorCode@lemmy.world to c/shadowrun@sh.itjust.works
 
 

I own, and have read some of, V1, but never ended up playing it. I have heard some good things about it and will probably back it.

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Somehow it didn't ping on any of my radars and I don't see a mention here

CBR+PNK hack with metahumans, magic and a bit more meat than the original

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I have had this game since the kickstarter, but finally got a chance to play it yesterday. It was two player, so I am not sure that is the ideal number. We played a lot of things wrong the first time through and learned a ton as we progressed.

Anyone else playing? Have you played with the Coop or 5-6 player expansions?

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If you're new to shadowrun and want to read some actual play storytime, you need to do yourself a favor and read this.

It's a very old text and it's from 4chan so yeah some parts (mostly in the first few chapters) have aged like milk. I do believe the text itself makes the wincing worth it, it's truly a masterpiece of hijinks and general shadowrun-ness.

You can read it either from the 4chan archive here or my personal pick, the PDF version here. It starts as a "That Guy" story (a complaint about a problematic player) but quickly gets into the good stuff.

Have fun!

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Salut à tous ! Je me suis rendu compte que l'ancienne communauté a été désactivé il y a quelques temps donc j'ai décidé de la récréer !

Je sais que la communauté des joueurs de Shadowrun n'est pas énorme, mais on a eu un subreddit assez actif donc j'espère qu'on pourra avoir quelque chose du même acabit ici ! Je voudrais faire de la communauté quelque chose d'assez proche du subreddit donc tout est le bienvenue ici: des questions sur les différentes éditions, des images et des histoires de vos parties, des morceaux de lore amusants... J'espère que tous les anciens et nouveaux fans se sentiront à l'aise dans ce nouveau chez nous !

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submitted 1 year ago* (last edited 1 year ago) by Tzig@sh.itjust.works to c/shadowrun@sh.itjust.works
 
 

Hey everyone! I noticed the old !shadowrun@sh.itjust.works had been down for sometime so I decided to recreate it, I feel like our community isn't the biggest out there but the subreddit had some traction so hopefully we can get that without having to deal with Reddit atrocious decisions. I'm planning for this community to be mainly based around said subreddit so basically anything goes here: questions about the game, images and stories from your campaigns, fun lore tidbits... I hope fans both old and new can feel included!

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I know it's kinda cliché for a TTRPG community but honestly I don't care, I want to read about fun, weird, impractical or bizarre characters! Maybe your character had a big secret that you had to keep for yourself until the right time? Well of course I want to read about those too!

It doesn't really matter if it's a character you actually played or if it was just a concept!

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cross-post: https://lemmy.world/post/2220151

Blades' "skip to the action"+retrospective+stress mechanics worked really well for my table.

I'm looking for other systems and homebrews that would allow us to "plan" the heists later, during the actual action.

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In perfect condition, feels like it has almost never been used

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My characters are organizing an extraction of local (country) MCT head of security. He is Japanese, raised by the corp from birth, but not completely beguiled as his son is an orc and he had to pull some levers to get him into school etc.
He's aware of extraction and agreed to it.

But the twist is that he decided to get extracted because he's taking the fall for a secret lab getting blown up in the middle of MCT office campus. So in a way he was made responsible for actions of some shadowrunners and now he's hiring (technically it's his mother organizing this but that's a detail) another ones. I think that can evoke some ambivalent emotions.
They are going to meet in secret soon to get some of his blood, pass the details of the plan, etc.
What are your thoughts on how to roleplay his attitude towards the characters and the whole thing?

P.S. He doesn't know that but, of course, it was our jolly bunch of psychos that have blown the lab up.

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I am looking for some inspirations for an upcoming campaign I am currently planning, and I would like to eventually include some sort of train heist. Is there any official (or unofficial) stuff out there that could work as an inspiration?

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So, talking about Cutting Black, I was thinking about running an heavily modified version for my players, it would have been their first big run (they usually only ran for small actors in Eastern Berlin so obviously that was big.

Basically, the first few sessions were about how they came into Detroit, the atmosphere of it and them trying to find a way to have some semblance of matrix access so the two technos could breath a little. So since they managed to hack an Ares 'link and piggyback on its connection for a few days they felt like they could explore a little bit.

The specialist of the group ("Streit") had always been the kind of guy to shoot first and ask questions never, to the point where some members of the team would regularly express their discontent directly to his face. It's not too much of a surprise the group didn't try to hard to reason with him when he had the idea of exploring one of the No Go Zones.

He found an Ares military camp, he tried to just walk to it but he found himself with a red dot on the shirt and a sergeant shouting at him. He thought he could reason with the still-shook sergeant. He could not. The sergeant's wife (a low level combat mage) showed him her mojo, thinking it would make him think twice about doing something dumb... After a warning shot Streit took cover behind a car and used a Called Shot to pulverize the mage's brain into a fine mist.

After some shenanigans the rest of the group see Streit walking back, covered in blood (he killed ~10 Ares soldiers, including some that tried to stop him from exiting the NGZ) with some bad wounds, not exactly what they had in mind from a simple exploration mission.

The group was not amused, half the group called him a liability, saying he was on his last chance and he blew it. They decided since they were ill-prepared that run wasn't worth it and that they wouldn't run with Streit anymore. A single other PC stayed with Streit, the group's Black Mage/Face, Whitemane.

That was effectively the end of the entire campaign, after a mere 2 days in Detroit. Streit's player told me he was honestly kinda tired of Streit and told me to retire him so I wrote a 13 chapter novel to explain exactly what happened in Detroit and we continued from there.

Honestly, I'm glad things went that way. Sure, The campaign seemed really interesting but the 2.5h of drama-filled RP and the lasting consequences on their characters was so worth that price.

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Shadowrun Returns Trilogy 77% Off (store.steampowered.com)
submitted 2 years ago* (last edited 2 years ago) by Barbarian@sh.itjust.works to c/shadowrun@sh.itjust.works
 
 

For those that for whatever reason love the world of Shadowrun and never picked up the PC games, currently a huge discount as part of the Steam summer sale.

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Made by s_beta on Fiverr, can't recommend enough! I basically just had to give her a basic idea, a few references and my character's concept and there he was!

River is my French Ogre Tarot Mage, his mentor is the Arcana, he tends to calls it "Destiny" or "Fate" though. He's convinced Fate exists and has learned to just go with the flow and to just go from event to event without letting the bad one weigh him down.

He has the Avenging Angel Code of Honor so the only Combat spell he knows is Stunbolt, he also has a revolver but only ever buys Stick n' Shock ammo. His team is on the exact opposite of the aggression scale so he tends to spend a lot of time healing dying opponents in fights.

He's pretty much a support mage, my goal is to be a master diviner and to use tarot summoning as much as possible (I just love the randomness of it). As of now he mostly has manipulation and illusion spells.

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Okay so my players have spent most of their time in Eastern Berlin. After their latest run a big group of anarchists will approach them.

I think I played a bit too much with the "faceless evil" trope so I kinda want to have a proper bad guy on this few runs. The issue being that I don't really know what kind of bad guy would be a good fit. Even the obvious corpo exec I'm having a hard time finding a good motivation.

Do you guys have any idea for a cool bbeg that people would remember? Also even if it doesn't apply to my situation I'd love to hear about your bbeg!

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cross-post: https://lemmy.world/post/775125

Somehow it feels very cyberpunk for me. Like Villiers vs Spinrad (I chose the CEOs randomly). Big crowds, huge advertisement flows, even those not interested in fights might get interested in these.

I think there was a sasquatch CEO somewhere. That would be an interesting match.

And how much PR would the corp loose if it turned out it was a biowared look-alike that was winning instead of Damien Knight?

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