sp6

joined 2 years ago
[–] sp6@lemmy.world 4 points 3 weeks ago

It's not just for SSD users, it's for everyone:

Our testing shows that for the small percentage of players still using mechanical hard disk drives, mission loading times have only increased by a few seconds in the worst cases.

Only a few seconds difference?

Further good news: the change in the file size will result in minimal changes to load times - seconds at most. “Wait a minute,” I hear you ask - “didn’t you just tell us all that you duplicate data because the loading times on HDDs could be 10 times worse?”. I am pleased to say that our worst case projections did not come to pass. These loading time projections were based on industry data - comparing the loading times between SSD and HDD users where data duplication was and was not used. In the worst cases, a 5x difference was reported between instances that used duplication and those that did not. We were being very conservative and doubled that projection again to account for unknown unknowns.

Now things are different. We have real measurements specific to our game instead of industry data. We now know that the true number of players actively playing HD2 on a mechanical HDD was around 11% during the last week (seems our estimates were not so bad after all). We now know that, contrary to most games, the majority of the loading time in HELLDIVERS 2 is due to level-generation rather than asset loading. This level generation happens in parallel with loading assets from the disk and so is the main determining factor of the loading time. We now know that this is true even for users with mechanical HDDs.

 

First release since May 2024, came out a few weeks ago

[–] sp6@lemmy.world 3 points 3 months ago (1 children)

Doesn't bank account information have to be exchanged for an ACH transfer? Seems good between people you really trust (although definitely less convenient), but I'm not sure I'd be comfortable exchanging bank info with an acquaintance.

[–] sp6@lemmy.world 2 points 3 months ago (2 children)

Thanks for the suggestion. At first glance it does seem "less bad" than most of the other options, assuming it works on custom ROMs. I think the problem will be finding others that also use it, since it doesn't seem as popular as the other options.

[–] sp6@lemmy.world 3 points 3 months ago (2 children)

I think you missed the part of my post where I said "it isn't always a reasonable option to use cash or mail a check."

 

I know they're all bad for privacy to an extent, which is why I specified "least bad."

This is for casual use, as someone concerned about surveillance capitalism, digital privacy, social cooling and the like. I do not have a high threat model. I am looking to balance privacy and convenience. I am not going to teach my grandma how to use monero, and it isn't always a reasonable option to use cash or mail a check.

The big services in the US I know of are:

  • PayPal: shares your data with 600+ companies
  • Venmo: owned by PayPal
  • Apple Cash: Requires an Apple device, not an option for many
  • Google Pay: it's Google, and it doesn't work on custom ROMs like GrapheneOS
  • Facebook Messenger: apparently you can send money on there, but I think "there's zero chance I'm making a Facebook account and I'm especially not linking my bank to it" needs no explanation in this community
  • Cash App: owned by Square, might be a decent option?
  • Zelle: Not supported by all banks (I don't think it's supported by mine and I definitely have friends that use unsupported banks)

If anyone knows of better options, or tips to minimize shared data while using any of the above options, please elaborate.

[–] sp6@lemmy.world 8 points 4 months ago* (last edited 4 months ago) (2 children)

The "Totally Not Dune" warbond

[–] sp6@lemmy.world 34 points 4 months ago (4 children)

Mozilla reviewed the privacy of a lot of dating apps. It isn't very pretty, but there are some that are less bad than others. Article also gives some tips on how to improve your privacy while using them.

Privacy Guides also has a "Reducing the Risks while using dating apps" section in one of their articles.

Side note: I don't think the commenters who are saying "go outside" have really dated in years. Like it or not, it's by far the dominant way couples are meeting now, and unfortunately it's becoming more and more of a requirement in the modern dating scene:

[–] sp6@lemmy.world -2 points 4 months ago (1 children)

Sure, but it's also about fun. I don't think I'm alone in feeling like D6 is much less fun than D10

[–] sp6@lemmy.world 0 points 4 months ago (1 children)

I've been playing mostly D10s for a long time and still only have ~half the warbonds completed

 

This Major Order requires us to kill 5,000,000 Chargers, and special chargers like the Behemoth and Spore charger do not count. So to progress the MO, people have been suggesting dropping the difficulty to 5/6, since that's where normal charger spawns are the highest.

The problem with that is, you get 36 medals from completing a D10 operation, but only 21 medals for completing a D6 - a 15 medal difference. So after 4 operations, you've missed out on 60 medals when the major order only rewards 50, if we even succeed (not looking good currently).

The same applies to D7-D9, but the break even points are different: 17 OPs for D7, 7 OPs for D8, and 5 OPs for D9. May or may not be worth it depending on how much you play.

I imagine there are lots of D10 players who do more than 3 OPs per week, so this is a bit of a disappointing MO when it's in their best interest to ignore it.

[–] sp6@lemmy.world 4 points 4 months ago* (last edited 4 months ago)

I love that video. One awesome solution he brings up is letting math draw the district lines, specifically the shortest-split line method. There's also an updated version of the method called Impartial Automatic Redistricting, that uses an approach similar to SSLM, but will only make cuts along the boundaries of census blocks (the smallest geographic unit used by the Census Bureau) to avoid cutting towns/neighborhoods in half, although it can create some odd results sometimes.

However, I think both of these would currently be illegal in the US under the Voting Rights Act for not taking minority representation into account. That is one downside to these methods, even though they're probably still an upgrade compared to the heavily-gerrymandered system in the US. So in the US's current system, the algorithms would have to be updated to somehow take that into account.

There are also a few other neat district drawing rules on Wikipedia that he didn't cover which are worth a read.

[–] sp6@lemmy.world 22 points 5 months ago (1 children)

I think you will be relieved at how easy it is. A lot of games are flawless on Deck without the developers even targetting Deck or linux at all, since Proton has gotten so good. Here's Valve's guideance: https://steamcommunity.com/groups/steamworks/announcements/detail/3001070242218057029

 

As noted by the news release from CalyxOS and Mastodon thread from GrapheneOS, Google did not release the Pixel device-specific source code alongside their Android 16 AOSP release like they usually do. I think many of us, including myself, are hoping this will be published in the near future, but considering they moved AOSP development behind closed doors earlier this year, it's more likely Google has stopped publishing this section or their code altogether, making development of custom ROMs for Pixel devices significantly more difficult. Sad news for the Android ecosystem, and for open source in general.

 

Fixing the bot crisis, open sourcing the game, adding lots of community fixes, allowing F2Ps to use in-game communications, and releasing the 7th (and final) comic probably helped... kudos, Valve.

[–] sp6@lemmy.world 5 points 7 months ago (1 children)

I also miss the gritty, dark, isolated atmosphere that KF1 had. I still had my fun with KF2, but when they introduced robot enemies, sci-fi weapons, and generally goofier cosmetics, it killed some of what made the games feel special

[–] sp6@lemmy.world 1 points 10 months ago

Is that true? It looks like at least some people have gotten AMD GPU passthrough to work unless I am misunderstanding.

Also, as an FYI most VR games worked well for me on baremetal linux through proton. Half Life Alyx, Beat Saber, The Lab, COMPOUND, Walkabout Minigolf, and 2-3 more indie titles all worked. Although I guess you need to have the right headset - I think only the Valve Index and a few HTC headsets work with minimal effort on linux, others might work with a lot of tinkering.

 

From CNN. Picture is roughly 2.5 miles / 4 km wide. NASA's Jet Propulsion Laboratory is barely cut out of the picture to the west.

 

Source is Tyler McVicker/Valve News Network: https://x.com/Tyler_McV/status/1806415701311430753

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