southernwolf

joined 2 years ago
MODERATOR OF
[–] southernwolf@pawb.social 2 points 2 weeks ago

Wunderbar! Welcome to Lemmy and the Fediverse! ^_^

[–] southernwolf@pawb.social 13 points 3 weeks ago

Yes, but Minecraft was on sale for a year before it ever went into "Beta," back before it was in Alpha even. In fact, it wasn't until one of the last Alpha updates that the earliest semblance of "Minecraft" as we know it really began to appear. The Beta updates added a lot of core features we take for granted in the game, like beds for sleeping, tall grass for seeds, redstone repeaters, pistons, sprinting, hunger, etc.

[–] southernwolf@pawb.social 2 points 1 month ago

So does this mean no Asus ROG Phone again either?

[–] southernwolf@pawb.social 9 points 1 month ago

No in this case it's called the hug of death.

[–] southernwolf@pawb.social 5 points 1 month ago

Still standing as one of the best launchers available!

[–] southernwolf@pawb.social 28 points 1 month ago (11 children)

Watch the end result be you can't find random chests in Minecraft dungeons or Terraria caves cause it falls under the category of "lootbox" in games...

(May seem hyperbolic, but we are talking about 70 year old boomers trying to make regulations for video games. I'm not sure I have the most positive view of the potential outcome)

 

cross-posted from: https://lemmy.ml/post/40932805

https://github.com/ublue-os/countme/blob/main/growth_global.svg

Graphs can be found here on their github. Since around mid November the active user count for Bazzite has gone up by around 16k active users.

Personally, my only wish for Bazzite is a Cosmic version 👼 I tried it out recently and it seems fairly impressive

[–] southernwolf@pawb.social -4 points 1 month ago

I hope this wasn't used as an excuse to disqualify the game so they wouldn't have to give it an award... Cause if it turns out it was, that would look really bad...

 
[–] southernwolf@pawb.social 5 points 1 month ago (1 children)

As does Proton VPN.

[–] southernwolf@pawb.social 2 points 2 months ago

Ok, this is freaking awesome actually!

[–] southernwolf@pawb.social 1 points 2 months ago

Ok, this is actually awesome! Nice to see a piece of OSS for doing the models as well, that's a nice change up to see.

[–] southernwolf@pawb.social 2 points 2 months ago

As a guy with a 4K display, I can honestly say Wayland is the only path forward, and has been that way for a while now. X is venerable and deserves it's respect, but it's day is now past too... It is time to move on, and focus support looking forwards.

 

cross-posted from: https://lemmy.world/post/39342272

cross-posted from: https://lemmy.world/post/39342270

Well folks, it’s the beginning of a new era: after nearly three decades of KDE desktop environments running on X11, the future KDE Plasma 6.8 release will be Wayland-exclusive! Support for X11 applications will be fully entrusted to Xwayland, and the Plasma X11 session will no longer be included.

12
Foxy witch (piefed.cdn.blahaj.zone)
[–] southernwolf@pawb.social 1 points 2 months ago

Well see, that's the thing, GrapheneOS itself is fine, I really don't have any doubts about that in the near future (long term is another thing, but that's less so due to Graphene's actions and more so about Google's). Though CalyxOS was my true favourite, with it on hiatus currently I am fine with using GrapheneOS, I enjoy it a lot actually. I may stick with it even if/when CalyxOS does come back. It's not perfect, I do wish they integrated more of LineageOS's features into it like CalyxOS did (they won't, but I can hope at least), and because of the enhanced security measures app installations (from any source) seem to take far longer than on CalyxOS. But overall, it's been a very good experience.

The devs themselves are extremely toxic to outsiders, but at least they do see quite willing to help out those who do use GOS, I've never really seen any major complaints there. For the long term, I know the GOS devs are rather critical about the Linux kernel underlying the Android OS (because yeah, ofc they are...), so there's some talk of them eventually making their own OS. That's the point I'd leave and go elsewhere, because the only other option besides Android I'd try is a Linux-based mobile OS, not some creation of the GOS team that I imagine wouldn't be fun to deal with. But again, that's likely a long ways off, save Google doing something really dumb (dumber than what they've been doing recently I mean).

 

cross-posted from: https://pawb.social/post/35404414

Source (Mastodon)

 

cross-posted from: https://lemmy.ml/post/37750293

Generated via ublue's countme script https://github.com/ublue-os/countme/blob/main/growth_global.svg

Here is Fedora's upstream graph to compare:

 

cross-posted from: https://lemmy.kde.social/post/4682879

Today KDE is 29 years old and we are celebrating kicking off our yearly fundraiser. Donate and make KDE's wishes come true.

 

TL;DR: ~60% of media data was recovered by retrieving cached images from Cloudflare and scraping The Wayback Machine. Over the coming days and weeks, we will work on restoring this data.


Greetings everyone! I'm u/Southernwolf, the Moderator (technically Admin since it's on Lemmy) mentioned in the previous post by u/Crashdoom. I wanted to provide an update on the data retrieval I was working on, and provide details on what it will take for us to get the recovered media data back online.

Initially using a script (created with the help of Qwen AI) to retrieve cached media data from Cloudflare, I had been able to recover ~33% of lost media. Which by itself is honestly not that bad, given the cache was already starting to decay away. It required using a VPN to hop to different places around the globe, but ultimately that is what allowed me to recover the amount of media I did from CF cache alone.

However, at the recommendation of @arcanicanis@were.social, I modified my script with Qwen to scrape the Wayback Machine for the rest of the missing images. This took a while, as I couldn't do more than one request every 2 seconds without hitting their rate limit, but after some 5 hours this was complete. As a result, this is the final tally of the recovered media:

Recovery report generated:
  - Total entries in CSV: 6697
  - Images recovered: 4080
  - Images missing: 2617
  - Recovery rate: 60.92%
  - Total size: 2953.08 MB (2.88 GB)

Honestly, this is a phenomenal result! Far greater than I ever expected could be recovered of the media data. It's not perfect, but this is far, far greater than I could have hoped for, and I can be more than satisfied in rescuing that large an amount of the lost media.

Now, with the media we have recovered, the process will turn to actually getting the images plugged back into the instance. This won't necessarily be a simple process, due to the nature of how Pict-rs (the media database that Lemmy relies on). One can't easily insert images back into it, as it uses rather large hash trees to store everything... So we will have to investigate ways to work around this. There are some potential simple solutions (such as just making endpoints manually for the images and hoping it doesn't break Pict-rs) or some rather complex ones (such as switching our media database over to an entirely different system such as Postgres).

Which solution turns out to work best will determine how long it will take to get the lost media back online. But you can expect a wait of likely several days at minimum, to possible a few weeks. Once we have an idea of what will work, another update will get posted to let our users know.

Thank you for your patience with us as we work to fix this issue!

 

cross-posted from: https://lemmy.dbzer0.com/post/53766411

Mobile phone Debian based

 

E: apparently it needs to be said that I am not suggesting you switch to Linux on your phone today; just that development needs to accelerate.

Android has always been a fairly open platform, especially if you were deliberate about getting it that way, but we've seen in recent months an extremely rapid devolution of the Android ecosystem:

  1. The closing of development of an increasing number of components in AOSP.
  2. Samsung, Xiaomi and OnePlus have removed the option of bootloader unlocking on all of their devices. I suspect Google is not far behind.
  3. Google implementing Play Integrity API and encouraging developers to implement it. Notably the EU's own identity verification wallet requires this, in stark contrast to their own laws and policies, despite the protest of hundreds on Github.
  4. And finally, the mandatory implementation of developer verification across Android systems. Yes, if you're running a 3rd-party OS like GOS you won't be directly affected by this, but it will impact 99.9% of devices, and I foresee many open source developers just opting out of developing apps for Android entirely as a result. We've already seen SyncThing simply discontinue development for this reason, citing issues with Google Play Store. They've also repeatedly denied updates for NextCloud with no explanation, only restoring it after mass outcry. And we've already seen Google targeting any software intended to circumvent ads, labeling them in the system as "dangerous" and "untrusted". This will most certainly carry into their new "verification" system.

Google once competed with Apple for customers. But in a world where Google walks away from the biggest antitrust trial since 1998 with yet another slap on the wrist, competition is dead, and Google is taking notes from Apple about what they can legally get away with.

Android as we know it is dead. And/or will be dead very soon. We need an open replacement.


It truly can't be overstated how important this will be in the coming years, given the current trends of Android towards being a closed ecosystem.

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