msokiovt

joined 4 days ago
[–] msokiovt@lemmy.today -5 points 36 minutes ago* (last edited 35 minutes ago) (3 children)

From the No Pay To Win Coalition's review on Steam:

“Overall: 2/5*

Not recommended!

Likely to become a P2W, due to it being a GaaS game.

  • Bad progression system, rigged against newbies.

Other issues:

  • Cheaters
  • GaaS

A low-poly Battlefield copy. ”

If it isn't P2W as of right now, it will be that way. This also has to do with old-school ownership, as you're paying for a license that will be revoked any time the devs feel like it.

[–] msokiovt@lemmy.today 1 points 39 minutes ago (3 children)

That, and you have to be in the EU for it to happen. Americans can't have that, and are forced to upgrade regardless. Unless they switch to Linux, they get clobbered regardless.

[–] msokiovt@lemmy.today -3 points 41 minutes ago

The game is P2W, so of course there would be cheaters. There was an anti-cheat used in EAC, but that was bypassable, especially nowadays.

[–] msokiovt@lemmy.today -5 points 41 minutes ago (5 children)

I'd only play it if the game wasn't P2W despite one having to pay for it. If P2W is removed, I'd consider it. Otherwise, don't bet on me playing it anytime soon.

[–] msokiovt@lemmy.today 1 points 15 hours ago

Need for Speed: Carbon.

Neigsendoig (whom I edited videos for) and I had just conducted an experiment with some customization options at some certain levels due to significant numbers in cryptocurrency. For example, the Bitcoin rep for each car class (in this game, Exotic, Muscle, and Tuner) has 21% (signifying 21 million BTC) on the Autosculpt parameters for parts we chose, despite us using Extended Customization for some further control in what parts we chose.

This is the same with Monero at 51% (due to a 51% attack that happened to Monero in 2025) for each Autosculpt parameter for parts we chose, 20% (signifying ERC-20) for Ethereum (really, Ether), and just stock for Zano (think Tor routing of sorts for cryptocurrencies without privacy by default), with no Autosculpt.

We also utilized different color schemes representing each cryptocurrency as well to differentiate each car we decided for each class (4 per class). All of this will be edited by either myself or Sendo (if I do edit this, it'd be the first time I edited for that channel in about a year or so). We hadn't decided upon that as of yet.

That's what I've been doing as of late.

[–] msokiovt@lemmy.today 1 points 15 hours ago

My issue is that one of the things Neigsendoig (whom I edited videos for) and I use for music production (essentially WINE, but for music production plugins) doesn't work with WINE 9.22+ right now. That infuriates me to my core, personally speaking.

[–] msokiovt@lemmy.today 2 points 18 hours ago

I think it'll really depend on how far they are into production of a usable version of the emulator. It's impressive if the claim made is tested, vetted, and verified.

[–] msokiovt@lemmy.today 1 points 18 hours ago

I just use a net to catch things. If you know what I'm talking about, you know darn well I'm not for either DRM.

[–] msokiovt@lemmy.today 5 points 23 hours ago (2 children)

It's too new, and they need time to actually vet that claim.

[–] msokiovt@lemmy.today 7 points 2 days ago

That's just my guess on the matter, however, though AOSP is likely to be killed off by Google themselves. I just hope the Graphene devs can do something about taking that over, and even forking it if it happens.

[–] msokiovt@lemmy.today 1 points 2 days ago

I was unable to use Ollama with it, which I wanted to do. I also considered using LMStudio for it as well.

 

For those who want some avant-garde music in this game's writing style, I can recommend the guy I edited for, as he produces bossa nova and some other genres (mostly bossa nova). Here, he released this album of music for a fake fangame concept, which includes mostly bossa nova pieces he wrote, produced, mixed and mastered, an avant-garde waltz in 6/8 time, including a vocal version he produced and performed himself, and even a technical groove metal composition, all using instruments from a particular SF2 bank licensed under CC BY.

Also, there's a Wavlake version of it, which is in the URL above if you wanted to look at the non-YouTube release of this album.

And yes, I decided to place in what was used in the Wavlake release of Bossa Touhou, which is a compilation or remakes from both his freshman EP and sophomore album. It's AI generated, using a Stable Diffusion 1.5 model, and some LoRA I think (I don't recall what he used).

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