[-] macmacfire@lemmy.ml 5 points 1 month ago

They're saying in this case, seemingly, he was born male, but a trans femboy can exist.

133
submitted 3 months ago by macmacfire@lemmy.ml to c/rpgmemes@ttrpg.network
[-] macmacfire@lemmy.ml 6 points 5 months ago

Mememonger is a real term that has been used in serious discussion. Political discussion in the United States, but...still serious discussion.

[-] macmacfire@lemmy.ml 14 points 5 months ago

Ah yes, a true hero

spoilerresurrects his dead parents into florahuman abominations.

[-] macmacfire@lemmy.ml 4 points 9 months ago* (last edited 9 months ago)

What if: it was discovered, whether before or after Aang unfroze, that benders of other elements, and indeed even non-benders, CAN learn to bend said elements with enough effort and devotion? (e.g. A born Water Bender who isn't the avatar learns to Earth Bend, etc.)

[-] macmacfire@lemmy.ml 9 points 9 months ago

Have you seen the last airbender show? The movie was a soulless mockery of it with absolutely no sense or real inspiration from its source material. If you haven't seen the show, trust me, it's more than more than worth the watch.

92
submitted 10 months ago by macmacfire@lemmy.ml to c/memes@lemmy.ml
[-] macmacfire@lemmy.ml 6 points 10 months ago

I don't think mentioning it is inherently racist(y'know, without the added context that it's fucking 4chan), it's just that it's irrelevant, and therefore kind of weird. As they mentioned, if the person were notably tall, that also wouldn't have any relevance, so unless you're just specifically calling attention to it because it's strange to you, which would be racist if used when describing someone's race, it's very strange to just suddenly say that they are that adjective without it being necessary for the story.

[-] macmacfire@lemmy.ml 4 points 1 year ago

Now THIS is a real Swiss Army Man.

[-] macmacfire@lemmy.ml 7 points 1 year ago* (last edited 1 year ago)

High School Tech Theatre Teacher. Many of the teachers in the theatre department at that school had somewhat of a reputation. This one, I felt at first, might've been unearned. She seemed genuinely good at her job, besides the occasional slip-up. During one class period, she explained to the class that she expects us to set up our big giant table and the chairs for it(It was a rather unfinished building specifically for the theatre department with no actual classrooms, so our classroom was actually just a square nook in a hallway.) before class began so we could get through lessons faster. Reasonable request, that's fine, we were getting rather...nothing done for awhile because of how janky it was to have a classroom setting like that. That's not necessarily her fault.
One class, though, there were some band students moving their instruments - talking cellos, saxophones, tubas, entire drumsets, and other big and/or fragile instruments and class materials - to the auditorium nextdoor through said classroom which was...just a hallway. Y'know, using the hallway as it's supposed to be used, rather than as a classroom. We, as people with common sense, didn't start moving around our heavy class materials likely to cause injuries just to make the path even narrower than it already was. Once class started, teacher RAILED at us for about a minute. She was clearly SEETHING as she ranted about how when she says to do something we do it. One student tried to explain our reasoning for the delay, even saying "There were other students moving heavy stuff through here. Why would we form a big block?" Her response?

"Why would you not?" I am not fucking joking, those were her exact words. She then interrupted him before he could respond and told him he was saying he didn't care what she had to say and he was being disobedient. When he tried again to explain himself she threatened to send him to the principal.
This was not the only thing she did that proved to me she was a power-tripping removed who saw us students as her inferiors, but it was the one thing I just can't get out of my mind because of just how absurd it was in the moment. The only funny part was that she didn't even realize she was taking up MORE class time than we took setting up as she raved about such a petty issue because we apparently questioned her authority.

[-] macmacfire@lemmy.ml 4 points 1 year ago

Also, “martial” in this case specifically refers to Fighters, Barbarians, and Rogues.

Don't discount Monks! They're generally regarded as the worst class in the game, as they're essentially fighters that deal less damage in exchange for a resource that lets them use cool abilities...for a short time. Yeah, I know they're technically? magical, but they function and present as a martial class, poorly at that.

The disparity is choice and impact. Because of their lack of choices, it can seem difficult to have an impact on the game, mechanically. A good DM can make up for this in a variety of ways, but when you’re just looking at the rules or white-rooming a character, the problem does tend to become a bit obvious…if overblown.

Also don't discount, being able to play out-of-combat scenarios. Casters get utility like Pass Without Trace, Spider Climb, Prestidigitation, Friends, and then the fact that most of them are charisma-based for some strange reason, which is THE out-of-combat stat. I know my suggestion in particular doesn't really address that, and is more focused on the more-abilities and/or allowing interesting choices part that you mention after that, but I do absolutely want things like 3.5e's Moment of Perfect Mind, and whatnot.

1

cross-posted from: https://lemmy.ml/post/5440556

Basically what's in the meme. I don't know if this is an appropriate post here, but I don't have all the specifics.

The gist though is pretty much as described - limit break is its own resource(Like a channel divinity charge) that you can use for Action Surge and then, perhaps, a new ability for each subclass. These charges would refresh on short rest(that's important) and you could maybe even gain a third ability of your choice at higher levels, and of course you gain more charges as you level.
Champion's could be called Honour-Bind and act as a sort of pseudo Compelled Duel ability, to force aggro on you(advantage on Opportunity Attacks, Crossbow Expert negated if it isn't against you, bonus to AC for not having any allies within melee range but having multiple enemies within melee range, etc).
Banneret could get Rallying Cry as this instead of just a pathetic add-on to Second Wind - The user and everyone who hears it gains 5 or so turns of a bunch of Temp HP, immunity to frightened, advantage against poisoned and charmed, some sort of bonus to damage dealt with attacks, and then maybe even instantly stabilizes if they're on death saves, or even just straight-up gets up at 5 HP.
This is made with the idea of BattleMaster maneuvers being resourceless and available to all martials in mind(hence the title), but if it's still a subclass it could just outright gain a huge bonus to its maneuvers for a time.
Rune Knight could just slightly buff its third level Giant's Might ability(The thing that makes you beeg) and have that as its Limit Break.
This was also made with the idea of making Barbarian a fighter subclass in mind, and of course, Barbaric Rage is that subclass limit break.
Maybe even Ranger, and a version of Hunter's Mark becomes their Limit Break? For instance, you could split into three different versions - Pinpoint, which would give you bonuses to attacks against your mark(which are different, but not necessarily strictly better or worse, depending if they're melee, ranged, or even with spells), Chase, which would speed you up and make it easier to slow down, grapple, tackle etc your mark(or pick it up or steal it if it's an object), and Stalk, which...well, lets you hide and stalk your mark, maybe even allowing bonus action dodging. Maybe that's a bit too many subclasses for one class, though...

This was obviously conceptualized for D&D, though I think it would work in other games like Pathfinder just as well. Any sort of tips for what exactly to do with this?

51
submitted 1 year ago by macmacfire@lemmy.ml to c/dnd@lemmy.world

cross-posted from: https://lemmy.ml/post/5440556

Basically what's in the meme. I don't know if this is an appropriate post here, but I don't have all the specifics.

The gist though is pretty much as described - limit break is its own resource(Like a channel divinity charge) that you can use for Action Surge and then, perhaps, a new ability for each subclass. These charges would refresh on short rest(that's important) and you could maybe even gain a third ability of your choice at higher levels, and of course you gain more charges as you level.
Champion's could be called Honour-Bind and act as a sort of pseudo Compelled Duel ability, to force aggro on you(advantage on Opportunity Attacks, Crossbow Expert negated if it isn't against you, bonus to AC for not having any allies within melee range but having multiple enemies within melee range, etc).
Banneret could get Rallying Cry as this instead of just a pathetic add-on to Second Wind - The user and everyone who hears it gains 5 or so turns of a bunch of Temp HP, immunity to frightened, advantage against poisoned and charmed, some sort of bonus to damage dealt with attacks, and then maybe even instantly stabilizes if they're on death saves, or even just straight-up gets up at 5 HP.
This is made with the idea of BattleMaster maneuvers being resourceless and available to all martials in mind(hence the title), but if it's still a subclass it could just outright gain a huge bonus to its maneuvers for a time.
Rune Knight could just slightly buff its third level Giant's Might ability(The thing that makes you beeg) and have that as its Limit Break.
This was also made with the idea of making Barbarian a fighter subclass in mind, and of course, Barbaric Rage is that subclass limit break.
Maybe even Ranger, and a version of Hunter's Mark becomes their Limit Break? For instance, you could split into three different versions - Pinpoint, which would give you bonuses to attacks against your mark(which are different, but not necessarily strictly better or worse, depending if they're melee, ranged, or even with spells), Chase, which would speed you up and make it easier to slow down, grapple, tackle etc your mark(or pick it up or steal it if it's an object), and Stalk, which...well, lets you hide and stalk your mark, maybe even allowing bonus action dodging. Maybe that's a bit too many subclasses for one class, though...

This was obviously conceptualized for D&D, though I think it would work in other games like Pathfinder just as well. Any sort of tips for what exactly to do with this?

13

Basically what's in the meme. I don't know if this is an appropriate post here, but I don't have all the specifics.

The gist though is pretty much as described - limit break is its own resource(Like a channel divinity charge) that you can use for Action Surge and then, perhaps, a new ability for each subclass. These charges would refresh on short rest(that's important) and you could maybe even gain a third ability of your choice at higher levels, and of course you gain more charges as you level.
Champion's could be called Honour-Bind and act as a sort of pseudo Compelled Duel ability, to force aggro on you(advantage on Opportunity Attacks, Crossbow Expert negated if it isn't against you, bonus to AC for not having any allies within melee range but having multiple enemies within melee range, etc).
Banneret could get Rallying Cry as this instead of just a pathetic add-on to Second Wind - The user and everyone who hears it gains 5 or so turns of a bunch of Temp HP, immunity to frightened, advantage against poisoned and charmed, some sort of bonus to damage dealt with attacks, and then maybe even instantly stabilizes if they're on death saves, or even just straight-up gets up at 5 HP.
This is made with the idea of BattleMaster maneuvers being resourceless and available to all martials in mind(hence the title), but if it's still a subclass it could just outright gain a huge bonus to its maneuvers for a time.
Rune Knight could just slightly buff its third level Giant's Might ability(The thing that makes you beeg) and have that as its Limit Break.
This was also made with the idea of making Barbarian a fighter subclass in mind, and of course, Barbaric Rage is that subclass limit break.
Maybe even Ranger, and a version of Hunter's Mark becomes their Limit Break? For instance, you could split into three different versions - Pinpoint, which would give you bonuses to attacks against your mark(which are different, but not necessarily strictly better or worse, depending if they're melee, ranged, or even with spells), Chase, which would speed you up and make it easier to slow down, grapple, tackle etc your mark(or pick it up or steal it if it's an object), and Stalk, which...well, lets you hide and stalk your mark, maybe even allowing bonus action dodging. Maybe that's a bit too many subclasses for one class, though...

This was obviously conceptualized for D&D, though I think it would work in other games like Pathfinder just as well. Any sort of tips for what exactly to do with this?

[-] macmacfire@lemmy.ml 9 points 1 year ago

The Roaches. I can simply kill the person. I could claim insurance for the damage caused by the roaches.

1

I should probably preface this with that I haven't actually had a chance to play the game yet. I'm just looking at the materials and trying to learn for now. Not to mention, it doesn't really impact my character-designing decisions too much, but the more I think about it the more odd it is.

It being a background instead of a heritage notwithstanding, the only reason I could think of for it not making you undead(or at least having the option) was balance concerns regarding an undead player character. I mean, obviously, right? But...then I remember you can just literally play as a skeleton.
So...what's up with that? Am I the weird one here?

1
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macmacfire

joined 1 year ago