khasky

joined 1 week ago
 

I think fal's recent H3 Max experiments are more interesting than the "AI slop" framing makes them sound.

H3 Max can reportedly generate a 5-second clip in under 3 seconds.

Fal engineer Rehan Sheikh used that speed to build an endless livestream inspired by interdimensional cable. After Twitch and Kick removed it, fal launched its own platform:

https://fal.live/

The channels are continuously generated, and viewers can influence what happens next.

Pieter Levels also built Infinite Slop with fal:

https://infiniteslop.ai/

It is exactly what the name implies, but the feedback loop is interesting: audience prompt -> generated scene -> audience response -> next scene. ๐Ÿ“บ

The technical release underneath this is H3 Max Director:

https://fal.ai/h3-max-director

Unlike normal clip generation, Director keeps an active realtime session and carries context across segments. Fal's docs say public sessions currently run up to 2 minutes.

Current promo pricing is $0.02 per generated second, which makes continuous generation about $1,728/day.

I am not convinced infinite AI TV itself is the killer app, but a stateful video stream that can be redirected while it plays seems like a genuinely new primitive.

What would you actually build with that?

 

The project is an MoE-native serving engine that treats GPU, CPU, host RAM, and PCIe bandwidth as one inference platform. โšก

Published paper results include:

Qwen3.6-35B-A3B
RTX 4060 Laptop 8GB
39.3 tok/s

DeepSeek-V4-Flash 284B
RTX 5090
22-25 tok/s

The full expert pool lives in system RAM and VRAM acts as an expert cache.

On cache misses, FreeToken can either transfer an expert to the GPU or execute it directly on the CPU, with the split chosen from measured bandwidth.

Important caveat: low VRAM does not mean low total memory. The host RAM still has to hold the expert weights.

https://github.com/FlashML-org/FreeToken

Current support is mainly x86_64 + NVIDIA RTX 30/40/50-series hardware.

Has anyone here benchmarked it against llama.cpp/Ollama on the same checkpoint and hardware? I would be interested in real-world agent workloads rather than short synthetic decode tests.

 

Usage:

/eli5 <topic>

Claude creates an HTML artifact with big pictures and very few words.

Anthropic's Thariq Shihipar shared it and said people at Anthropic have been using it a lot recently.

The whole skill file is only 10 lines. ๐Ÿง 

The useful idea is not really "talk to me like a child."

It is:

assume I am smart, but assume I know nothing about this topic yet.

That makes it a good first pass for things like DNS, virtual memory, backpropagation, economics, philosophy, etc.

I would still use proper docs/books/papers for the detailed layer.

Skill: https://github.com/anthropics/claude-plugins-community/tree/main/eli5

Has anyone here tried using this visual-first workflow for learning unfamiliar codebases?

 

๐Ÿ’ป I came across OpenClaude-Portable and I like the idea mostly because it reduces repeated setup.

It packages an AI coding agent into a self-contained folder and supports 9 providers, including Claude, OpenAI, Gemini, Ollama and LM Studio.

Settings, API keys and sessions stay inside the project directory.

Cloud providers still need internet, but with Ollama or another local provider the coding workflow can stay local once configured.

It supports Windows, Linux and macOS. ๐Ÿ’พ

To me, the interesting part is not "coding from a flash drive". It is being able to move the whole agent environment between machines.

Has anyone here tried doing this from a USB SSD in a real workflow?