With no servers?
I'm not a player, but that detail is impressive.
As a Seahawks fan who admittedly enjoyed that first year of him floundering after the mega trade, it's gone beyond amusing at this point. Even I wish Russ-bot a better chance at success now.
As a Seahawkian(?), I appreciate him. His history seemed like he made some maturity mistakes early on that really affected his career, but he stuck with it and improved himself both professionally and personally. Even if he doesn't end up being an MVP success, he has respect.
Man, maybe with specific roles, too? That could be awesome. Pilot, ship mechanic, engineer, security, salvagers, etc. With some danger/time tied to the salvages.
I feel like I can guess his sociopolitical beliefs after a video like that. Yeesh.
Agree - they were 100% heading this way, but being part of Sony took this decision out of their hands and escalated it, I would wager.
Ouch. Looks like I was wrong.
Seemed interesting until I was shown a moronic, fear-mongering prepper ad by the video sponsor to buy a gas mask for a secret cataclysmic event the mainstream media is "trying to hide from us". No video is worth that pathetic garbage.
I definitely like some of the stuff on his site, but is there anywhere to purchase either high res digital or physical prints? I couldn't find one.
These yt shorts are truly awful.
Recommend the Aeropress first. I've used both for a long time now, and the Aeropress is more versatile, faster, and easier to clean up. It can also basically cover the moka taste.
Bungie definitely did a lot of things right this time around. The world looks fantastic. Are the ground textures a little more sparse to make room for that? Sure, but that's a good sacrifice. And THIS is how you take advantage of reused assets - where it makes total sense for the story. It was a little silly before when Neomuna would have some of the exact same computer consoles/screens as Europa or the like, when they were separated by so much time and civilization.
The final fights reminded me of Halo campaigns, in great ways. And those cut scenes were very cool. I want to just forget that Neomuna even existed at this point.
Still a little undecided on the reworks of bounty systems, but I'm more ambivalent where those are concerned. The weapons seem interesting, prismatic seems interesting (albeit confusing), but I'm so much happier being confused with the complexity of interesting things than the simplicity of boring!
I do hope employees who dedicated their efforts to TFS still have or have found jobs since.