To be fair I think 90+% of the playerbase has never played the single player, and a good half almost never play with the content the game comes with.
furryanarchy
The author of the book was very religious and the intended message was supposed to be about the god thing. He tried to imagine a somewhat realistic way that the problems he saw with where science was heading would surface, and of course just ended up imagining a problem caused by capitalism, because almost every problem is caused by capitalism.
Would we see it? We are currently at the point we can only detect the really big planets around other stars, with few exceptions. We can barely figure out anything about the planets we can detect, other than a general chemical makeup and the orbital period and such.
I don't think we can assume we would see aliens.
That is literally true. If you don't fight back it's not war, it's something else. Usually colonization.
It's more than just that, it makes people hard to predict in ways that are frustrating. Like, they will make bizzare and extreme decisions because of whatever nonsense they believe, but not very often. Just often enough you can't trust them, not often enough you can figure out the rules.
So it's just a constant source of anxiety, when will the day come that it happens.
Speed run through that shit. If they can't hold a conversation drop them immediately. Once you actually get into a conversation, even if it's not a date it's fun. So you aren't wasting your time.
Stories like this are kinda cheesy, but it's like when a junior professional cook (I don't remember the official french names for this shit) complains to a more senior one that cutting up hundreds of vegetables is extremely boring and takes forever and they hate doing it. The older cook says "just do it faster then".
It's like that. Just do it faster.
Seeing people with cute sonas spout horrible crap like that is always so jarring.
People who say this trying a milsim for the first time have no idea how to identify terrain features, base of fire, enfilade/defieldade, or even where the line is.
It takes some time to learn, but if you try play a milsim without knowing it it's like trying to play chess without knowing the rules and without anyone showing you. You make an illegal move and instantly forfeit the game doing so, having no idea what you did or how to even understand what happened.
Like for instance, if at any point your silhouette is backed dropped by the sky, you fucked up majorly and are probably going to die within the next few minutes. And yet not knowing about that kind of stuff, you wouldn't realize you were killed by something you did several minutes ago.
If you understand the basics of infantry combat the ai is insanely easy to outmaneuver and destroy. That's why everyone plays multiplayer.
If you wanna enjoy games like that, I recommend having someone teach you the basics and reading field manuals to fill in the details. It's kinda hard to learn just from a book because it's all about how to apply simple concepts to real situations, which is the thing books are horrible for.