In anticipation of the Steam frame, I bought a VR headset from Pico and installed the Steam Link VR app on it.
But Steam VR on linux appears quite unstable to me. Once I initiate the connection from the headset, Steam VR crashes with this error:
SteamVR failed initialization with error code VRInitError_IPC_CompositorConnectFailed: "Shared IPC Conpositor Connect failed (306)"
It works if I try it a few times, restart steam, restart the headset, but this always takes a few minutes and isn't really fun.
I tried searching for this error, but couldn't find much about this issue except some github issues ( #623, #835).
Does anybody here know how to fix this or at least reduce the number of crashes?
My system:
- bazzite-gnome:stable
- Bazzite
- linux 6.17.7-ba22.fc43.x86_64
- B650M-HDV/M.2
- AMD Ryzen 5 8400F (12) @ 4.76 GHz
- AMD Radeon RX 6600 XT [Discrete]
- 7.57 GiB / 30.92 GiB (24%)
- Steam VR 2.14.5
- Pico 4
I hope this community is the right place to ask this question.
Nur zum Vergleich, in Österreich stehen wir aktuell bei 96,9%. Aber das hat auch andere Probleme: