Cool, thanks for thinking about a recipe. It would be nice if stylus could do more. With my play style I usually save them until I choose end-game armor and often it already has a glyph, or alternatively I get a great glyph on the first try and wind up selling or alchemizing all the other stylus for gold. So guess this is also about inventory management since it's rare to not have a stylus taking up a slot.
amazing_stories
This is what I do. Also, I mostly access reddit from a RSS feed so I don't even really visit the site much. I read everything I want in my feed reader, and maybe look at the comments on the site if a particular post looks interesting. Never logged in, never comment, never vote on a post.
It's great how Some More News is so consistent. I can only think of a few episodes where they seemed to be stretching for content on a topic.
Surprised and excited for some of smaller stuff like Hero's Remains Loot and Text Popup Icons. The icons look sharp!
To add to this, every politician, journalist, and influencer is on Twitter, so even if a majority of people don't use it or post on it, the platform is a hub for ideas and real-time news.
Kick ass, I was expecting the Caves quest, but damn there are a lot of other changes too. Nice.
Cool art style, is it inspired by any particular artist?
The boulders are a good idea, though I think the sprite could use a little work, something more subtle. Like, there is already a floor tile that has smaller rocks so in my imagination I'm expecting something that looks more like a larger version of that. Looking forward to trying it out.
Maybe an elf hat instead? heh.
I'm a new Kate convert. I had some issue on my system where GTK apps would break under Nvidia, something to do with font rendering. I tried Kate and was like "cool it works" and then I discovered how amazing and lightweight it is. Great editor.
I think a blowpipe is a good idea, consider my view changed! Anything that increases the chance of attacking at a distance on those runs devoid of artillery and offensive wands. I feel like spears and whips are too valuable in the early game, can't tell you how many times I've bought a spear in the Prison Shop because it was essential to success in that region.
But why T4 weapon and T3 armor? Does the Monk get a bonus for those? And shouldn't I use T3 and lower weapons to make use of her Talents??? I'm looking for more specific info on the sub-class. +6 of any weapon and armor is basically an automatic win for me already, regardless of class. I'm looking for the best build for Monk, like a specific synergy.