[-] Xiaz@lemmy.world 6 points 7 months ago

I mean, from what OP said it kinda sounds like the player wants to be a Sparking Targe Magus to me and just doesn’t know it exists

[-] Xiaz@lemmy.world 7 points 7 months ago

I mean, sure. But store bought ibuprofen? It’s $9 for 500 count 500mg bottle off Amazon.

We only charge extra for life saving drugs, normal stuff is cheaper than dirt.

[-] Xiaz@lemmy.world 9 points 7 months ago

I took Pokemon Legends Arceus to 100%. I can firmly say Palworld has a better loop than PLA.

We were almost capped on Palworld and reset our server yesterday. I have spent over a dozen hours since our reset playing the game. I would have put PLA down permanently if I was almost done with the 100% dex and lost my save data. I am missing 2 achievements on Horizon Zero Dawn on steam for that exact reason.

Early access is fine if you look at the game as it is now instead of thinking about “what it will be”.

[-] Xiaz@lemmy.world 7 points 7 months ago

Thats if you set the toaster to anything above 3

[-] Xiaz@lemmy.world 9 points 8 months ago

Its like how you deal with killbots. You send wave after wave of troop at them until they hit the limit of their kill count and deactivate.

[-] Xiaz@lemmy.world 12 points 11 months ago

did you really read past half the article saying that they primarily starved to pop out an “uhm ackshually”?

[-] Xiaz@lemmy.world 11 points 11 months ago

theres an ashoka series? til

[-] Xiaz@lemmy.world 11 points 11 months ago

The biggest pain point there is the real lack of meaningful space interaction. Your ship, while being entirely personalizable, is largely useless. My play thrus saw a fight every 7-10 jumps, at best. Theres a lot of emulation of E:D and SC in power management but because of the flight dynamics, that entire sidebar is largely binary. Either you engage and win or you jump out. The flight dynamics are rough enough that theres no room in the conversation for being a skilled pilot. Then the interior loses a significant amount of meaning in auto-gen’d doors. you shouldnt be forced to put blank squares in just to get a layout that is traversable.

the veneer of a space game is there but it really lacks the extra thought into how a cornerstone mechanic should work and that causes the largest part of the downfall in my eyes.

[-] Xiaz@lemmy.world 7 points 1 year ago

nah, used to be that was closed beta. Palia is currently in “open beta” but its actually just PC exclusive launch because there are no further wipes.

Used to be the terminology was strict and easily understood. Now its just whatever the dev wants to claim it is.

Open Beta used to be “game is free for a week then we will wipe, do any backend fixes we identified, and then launch”. Last MMO that did that that I can concretely remember was SWTOR.

[-] Xiaz@lemmy.world 7 points 1 year ago

taking the other side of the argument, planetary landings in E:D are just loading screens at 10x the length. Travelling to a planet at .3 C is neat the first time but then you look at trade routes as “how long do I sit paying attention in case of an interdiction?” StarCitizen falls into the same trap. QD is neat but then it takes you 5 minutes and a fuel stop to go from one side of a system to another. Its mundane trudging for reality rather than getting the boring monotony out of the way of the player.

Just because the tech exists doesn’t mean it makes for compelling gameplay.

[-] Xiaz@lemmy.world 13 points 1 year ago

I went to a public high school in the renaissance of MySpace and Angelfire and Geocities. My Current Events class was entirely breaking down political speech and recognizing the undercurrents. World History was as much about what happened but also how the situation developed, including a stint on understanding modern journalism through the development of Yellow Journalism.

Public school can do exceptionally well if it’s actually funded like it’s supposed to be.

[-] Xiaz@lemmy.world 6 points 1 year ago

I’ve always viewed Digital Delixe thru the lens of a collectors edition without the $200 statue. Horse armor is how we got to $20 for a skin in Overwatch. They aren’t entirely unrelated but are genuinely different product categories.

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Xiaz

joined 1 year ago