Bella Shepherd, who plays Genesis, said in an interview that Frakes was originally booked for direct her character’s feature episode in season two, but then he couldn’t be available because of conflicts but was expected to direct a later episode. It sounds as though they couldn’t make the schedules mesh.
Is it just me, or did the reuse some of the sets or set dressings from Picard season three and Discovery seasons one and three?
We hear that the production packs things up and puts them in storage as much as reasonably possible.
My recollection is that he said, “I stopped trying after that one after she escaped from the penal colony.”
I loved the Relaunch novelverse but I also love the new shows.
It’s unfortunate that the IP holder decided that for the books — unlike Star Trek Online — the storytelling in the alternate timeline couldn’t continue.
These are the 2025 Emmy awards.
Not sure why a July 2024 release didn’t meet the cut off date for that year’s awards. Perhaps since the Emmys were originally for a standard September to June television broadcast schedule, July streaming releases get bumped to the next year.
Star Trek does better when it shows us the process of science and engineering rather than science itself.
I’m so very glad to see that Prodigy’s excellence continues to get the acknowledgment it deserves from within the creative community.
This Individual Achievement award is determined by the animators’ guild not an open Emmy vote. Having the winner for each of the show’s two seasons demonstrates the respect the work has within the animation community.
Yup.
And that Alcubierre’s effort, as a theoretical physics PhD student, to prove mathematically that there was a an exception to General Relativity that would make warp possible, was inspired by Star Trek’s fictional drive and not vice versa.
I and the physicists I know will go to the mat on the principal that the Alcubierre Drive is the first real life physics closed form proof of a warp drive.
For the purposes of this discussion though, the more fundamental point is that Alcubierre’s theoretical proof of concept for warp drives was created in the mid 1990s nearly 30 years after TOS first broadcast and TNG had completed its run.
As I have said here before, following the norm in mathematics-based theory development, Alcubierre started with a tractable corner case. This means he set a number of obviously necessary parameters to zero to make it possible to get to a closed-form solution that didn’t rely on crunching numbers.
His objective in his PhD thesis was prove there was an exception General Relativity that makes warp drives possible theoretically.
He did that, and as is usual with corner solutions, came up with something fairly absurd that would involve massive amounts of exotic matter and couldn’t steer a course due — simply because he intentionally set those parameters to zero for the purposes of the proof.
It’s a misunderstanding of the way theoretical reasoning and research gets done to say that Alcubierre’s warp drive isn’t the one in Star Trek, simply because he chose the simplest case for his proof. The Star Trek warp drive would involve setting these parameters to positive values - but that doesn’t mean it’s a different theory at the fundamental level.
As usual, more realistic applications of the theory, with nonzero values for those parameters that would:
- actually allow a ship to enter warp from a sublight velocity
- permit the ship to control its direction while at warp, and
- would not require massive amounts of exotic matter,
are very likely to involve massive amounts of numerical approximations calculated by a computer and advances in materials science.
Unless someone finds a mathematical trick to get around the numerical approximations with a better closed form solution — and comes up with a materially different basic warp drive equation — whatever we get eventually from this line of research will still be viewed as Alcubierre’s drive. Or, also likely an Alcubierre-OtherPerson drive.
It’s a 4X Strategy Game with middling reviews. Generally described as a fairly generic “strategy base building survival romp.”
I haven’t tried it as yet but was thinking of picking it up on Steam. I would be very interested to hear from anyone who’s played it on a PC — all the reviews I have seen have been for the mobile game.
The medics talked to Keiko about a decompression period - and that it takes longer the longer someone is in Axis Mundi.
Perhaps there’s a window when someone is in transition that they can remember but it fades.



Well, that’s a lot. I’m not sure why I didn’t expect a cliffhanger, and I hope there won’t be one at the end of the season.
As we saw the wall of omega-47 mines, it occurred to me that Brakka had told Ake what he wanted in episode 6 — a return to the isolation of planets that gave him and the Venari Rahl their power — but neither she nor Vance appreciated the scale of his ambitions to return to the anarchy of past century.
And the Federation should have anticipated this kind of challenge to come from some quarter, even if they’d come to detente with the Emerald Chain. Those who benefited from the systems that were built up over the century of the Burn would have nostalgia for it and distrust against the Federation would not vanish quickly.
I appreciate the narrative structure of the season, Anisha and Caleb Mir represent those who struggled to get by around the powers and forces of the Burn. There is a personal story and a societal story about making choices to take the risk to move towards something better — as found family and as a society.
As it goes on, this show reminds me increasingly of The Magicians, on which SFA showrunner Noga Landau was a head writer at one point. There’s the quotidian developmental, coming of age challenges of students in their undergraduate years juxtaposed with massive and truly menacing events.