Mirodir

joined 3 years ago
[–] Mirodir@discuss.tchncs.de 2 points 23 hours ago

You're forgetting the activation function to break linearity, otherwise you can only model linear trends. Many activation functions have "if" hidden in them (e.g. ReLU with the "max").

[–] Mirodir@discuss.tchncs.de 3 points 3 days ago (1 children)

Generally I'd advise against new players jumping straight into commander. There are so many cards on the field to keep track of and, thanks to the singleton nature of the format, it'll even take a long time to get familiar with all your own cards on top. With you having some prior experience and also having had the chance to play commander with a borrowed deck (and having fun) you should be fine.

If you like FF and/or like the way some of those decks play, I don't think think that bundle would be a bad idea, definitely not a mistake. The only thing I'd mention is that a portion of the overall playerbase is quite disgruntled with all the "universes beyond" products, so if you plan on playing with strangers, you might get to experience that.

As for how long they'll last you without any upgrades, that probably depends on a few factors. If your playgroups decks are of significantly higher powerlevel, to the point where you feel like you can never do anything, you'll probably be looking to upgrade faster than if their decks are at least somewhat comparable in powerlevel. If their decks are comparable, and depending on your level of frugality, you might be able to have fun with those decks for years, especially since you'd have 4 to choose from to keep things fresh and experiment with what playpatterns you do/don't like.

As for upgrade recommendations, I personally like to think of it in two ways: There are upgrades that change what the deck can do (new/stronger combos/synergies) and upgrades that change how often the deck actually gets there. While the former feels very splashy and big impact WHEN you get there, the latter makes sure you can actually have a role in the game without everyone else being miles ahead of you. Upgrades to the land/manabase fall into that second category, and they're usually also very transferable (between decks of the same colors), so if you don't enjoy a specific deck anymore, you can just reuse the manabase it in another deck.

Lastly I'd like to bring up that usually Commander is very socially driven. People don't tend to build the best decks they can within the rules, but instead try to stay within the social norms of their playgroup. It might take you a while to get used to what is and isn't okay with your friends. Unless they also completely "cranked their decks to the max", you'll just stomp them once and then they won't want to play against that deck anymore if you do. This is also another point towards upgrading your manabase. Very very few people would complain about you running e.g. fetch and shock lands instead of tap lands. (don't worry about what those are for now).

[–] Mirodir@discuss.tchncs.de 8 points 2 weeks ago

It works in reader mode.

[–] Mirodir@discuss.tchncs.de 3 points 2 weeks ago

Better than getting downvoted for an innocent, silly brain fart :)

[–] Mirodir@discuss.tchncs.de 7 points 2 weeks ago (2 children)

I'll push back on that. If we swap P and L it would be ppague, llague or lpague and not prague. And if you claim autocorrect turned one of those into prague, I'll counter that autocorrect would've capitalized it as a proper noun.

[–] Mirodir@discuss.tchncs.de 16 points 2 weeks ago* (last edited 2 weeks ago) (6 children)

It took me a moment, but given that the Japanese do not have a distinction between L and R, I ended up with the suspicion that he was talking about a plague.

Edit: Holy fuck I got double Ninja'd.

[–] Mirodir@discuss.tchncs.de 13 points 3 weeks ago (2 children)

In a class on intercultural exchange we learned that most people who move abroad (semi-)permanently go through a U-shaped curve. Starting high with a Honeymoon phase, followed by a crisis/culture shock after about 2-3 months. And then a recovery and acceptance/adjustment/mastery/adaptation/whateveryouwannacallit phase. Many people also have this process repeating in waves.

Interestingly enough, people who go through the U curve once and come out the other side usually also experience the same curve when eventually moving back to their "original" country.

[–] Mirodir@discuss.tchncs.de 5 points 1 month ago (1 children)

When looking around where I should stay in Japan, I found many reports that APA is distributing WW2 Japanese warcrime denial pamphlets and booklets in their rooms, some written by the founder himself. I wouldn't be surprised if they're unhappy about documentaries tackling those topics and block them as a result.

There are also some other fun controversies about them if you look around the internet. For the record, I chose not to stay with them as a result of learning about the WW2 stuff, but all the rest didn't really make me wanna stay there either.

[–] Mirodir@discuss.tchncs.de 5 points 2 months ago

We use, if needed, apostrophes or upticks. 2'999,95. No danger of messing up between . and , that way.

Also let's just wait until that person learns that not every country separates into blocks of 3 and how many options of mixing and matching there are in use.

[–] Mirodir@discuss.tchncs.de 17 points 3 months ago (5 children)

Wäre spannend wenn es nicht nur 1 Wert pro Partei gäbe und wir stattdessen einen Box plot oder Violin plot pro Partei sehen würden. Dann könnten wir bessere Aussagen über die jeweiligen Verteilungen machen.

[–] Mirodir@discuss.tchncs.de 12 points 3 months ago* (last edited 3 months ago)

I agree. There are many ways to blend colors and some tend to look better than others. The one in OP looks to be linear, which has the tendency to turn grey or brown near the 50:50 areas.

Example. sRGB is the norm, which includes gamma correction.

[–] Mirodir@discuss.tchncs.de 5 points 3 months ago

I'm sure there's a joke in there about Paraguay being on the receiving end of a lot of Nazis fleeing to South America after WW2.

 
 

About half a year ago (time is fleeting so I'm not sure how accurate that estimate is) my friend showed me the trailer to an upcoming MMO.

I don't remember a lot. What I do remember is that the art-style, including characters, looked similar to Minecraft/Hytale, but less blocky on the world side, characters did look blocky though, I believe.

I remember a scene where about 30 player characters invaded a small fortification with wooden palisade walls. At least one of the player characters had a staff or wand that would allow them to use fire magic.

I believe the game was advertised as one of those "you can build outposts anywhere" kind of games (the ones that never work out) where that group of 30 players raided one of those outposts.

I'm not sure what stage the game was at, but I believe it was a kickstarter campaign/looking for funding.

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