Weird comic, why put the punchline in the penultimate panel?
HeavenlySpoon
It’s a small part on the German border which we got as compensation for WWI. It has a population of roughly 80.000 people, less than 1% of the Belgian population. The two main languages are Dutch (60ish %) and French (40ish %), but German is technically a national language.
I suspect that people in Flanders encounter way more Germans than German-speaking Belgians.
Can’t speak for the Netherlands, but here in Belgium the first thing anyone thinks of when you speak German is the war. I know I’m not supposed to mention it…
That being said, German usually sounds like angry Dutch to us, so I guess we both agree on where we are on the funny-angry spectrum.
Also, most of your examples are more common in the Netherlands, which are definitely further along the funny axis.
To be fair, based on the (lack of) spelling and grammar in his e-mails, that might actually be how he writes letters.
Haha! That one’s for the champion, where it should hopefully be a bit less of a surprise.
It's just those 6. Keeping the list small was a deliberate choice to keep things manageable. These are just here to give some Gym Leaders a Pokémon not normally found in the wild in the hopes of making them a bit more interesting.
Ha, weird, thanks for pointing it out!
Also, a small heads up: the most recent version fixed an issue with TM25 Thunder which slipt in at some point. Some of the Pokémon sheets incorrectly showed it as available or unavailable.
And since nobody’s going to check this comment chain anyway, here, have some extra Pokémon:
https://heavenlyspoon.wordpress.com/wp-content/uploads/2025/10/new-pokemon.pdf
These are part of a companion book I’m working on with a suggested gym for each of the 50 TMs and a couple of pre-designed regions.
They mean 4000 on a single day once per week, i.e. not just 4000 steps per week spread over multiple days.
It normally is just a copy, but I edit the dex file for small changes instead of doing a full copy since that’s a bit quicker, but yeah, I apparently didn’t actually change it in the main doc. Oops.
And yeah, Articuno is deliberate. I liked it taking up most of that page, and this way seemed like a neat way of not having to shrink it as much.
Happy to hear that! And I’m always happy with more bug reports (as long as they’re fixable). Yeah, Disable should be 1 hit.
I don’t notice the edge clipping on my copy of the Pokédex, but I could’ve accidentally uploaded an older version. It should be good now, I hope.
I’ve updated the document with some other minor changes as well. They’ve been in the doc for a bit now, but this seemed as good a time as any to actually implement them.
Eh, vintage has had control and hatebear-style decks as its most prominent decks for years, with combo often being around 1/3 or less of the metagame. Legacy often has a tempo or control deck as the de facto best deck. Combo being this dominant is really only a modern thing. And while some of these decks aren’t A+B combo decks, I wouldn’t immediately consider them interactive in the way tempo or control would be.
Most of these decks are racing for their win-con, which makes them strategically similar in a way a metagame with strategies like death&taxes, hard control, tempo, and midrange wouldn’t be. I wouldn’t consider a hypothetical metagame with 50 different T3 combo decks more diverse than, say, current vintage.

I had to use one of those hex wrenches to fix my shower a few months back. It definitely felt like vindication.