DragonBard

joined 7 months ago
[–] DragonBard@ttrpg.network 10 points 2 days ago (1 children)

Start with plain old Gramps. It can export to static sites with several different templates. Gramps Web is not easy to host or run. It was designed for some specialized things.

https://gramps-project.org/blog/

[–] DragonBard@ttrpg.network 1 points 2 weeks ago

I love Fossil-scm. Even host my own instance with my web host. I was considering using github moving forward, but given recent events and decisions by Microsoft, I'll be sticking with Fossil-scm.

[–] DragonBard@ttrpg.network 6 points 2 weeks ago

I've taken the creator of TravellerMap.com out to lunch several times when at TravellerCon.

Due to the conditions of his job, he can't accept any monetary donations or payment for his work on TravellerMap.com.

[–] DragonBard@ttrpg.network 1 points 3 weeks ago

VSCode with Foam. Or go old school with Vim Wiki.

[–] DragonBard@ttrpg.network 3 points 3 weeks ago

Obsidian now has a native query ability via the Bases core plugin. I've barely played with it though.

[–] DragonBard@ttrpg.network 1 points 1 month ago (1 children)

Some of us live with cellular "broadband" and are thrilled to get 60Mbps. And no, there is no other option available at my location (not counting 12Mbps DSL).

[–] DragonBard@ttrpg.network 1 points 1 month ago

I also prefer N connectors.

[–] DragonBard@ttrpg.network 2 points 1 month ago (1 children)

Love Fossil-scm and it is super easy to self host, via numerous methods.

[–] DragonBard@ttrpg.network 3 points 1 month ago

If you are not wed to git, and are willing to try something else, why not give Fossil SCM a try. It's created and maintained by the creator of SQLite. It's a single executable that provides everything for modern source code management, including a website, and even has an official docker file that just works.

Issue tracking, forum support, email, it's all there, in a single executable that can serve as both the front and back end depending on how you launch it. And it's a smaller install than git by itself.

[–] DragonBard@ttrpg.network 2 points 2 months ago (1 children)

I've been an on and off member of the ARRL every since I was first licensed in the 90s. At one point, I was even a VE. I don't remember exactly what made me decide to drop membership many years ago, but in the following years the actions of the ARRL have not inspired confidence.

I have received zero emails about my VE status, and I haven't participated in any licensing sessions in years.

[–] DragonBard@ttrpg.network 4 points 3 months ago

I'm a registered user of LotW, but not an ARRL member. Pretty sure they sent it to all registered users.

[–] DragonBard@ttrpg.network 4 points 3 months ago (2 children)

Yes, the story engine is the core system. It's primarily what I used for my solo game, as Traveller has enough other systems to fill in the world running. But I think the character engine might be simpler than using something like the Traveller 5 personals system if you truly need some randomness to how NPCs will react.

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