ive filed a bug report with deka. the whole ground unit category "missile" does not have a radar footprint, as well as insurgent pickups. https://forum.dcs.world/topic/331767-ag-radar-returns-missing-for-some-units/
Yeah, you just have to be conservative with AB and keep up high.
The values in the sheet are very generous in terms of security margins etc. it’s usually no problem to stretch the loiter time a bit.
Unfortunately the Jeff is the only AG Radar capable module I have. I was planning to do a miz file and provide it so there can be comparable testing. Thinking about placing some set of targets in a lofi area of Caucasus to have nothing else giving radar returns in the vicinity of the targets. Can you explain in which luas to look? I could try.
Yeah the Jeff is really great. I am happy to have found an DCS air wing that sports a really active Jeff squadron. SP really is bleak
First thought „yeah, no, wacky“. Upon watching „Very well made!“
Asking because on helo one is usually a bit closer to the weeds :)
deleting fxo and metashaders2 folder contents might help maybe, in case you didn’t try yet
Hm, i get pretty hard fps drops if i fly low over villages etc. on the marianas map.
I will check this next time i am flying. Are you on fixed wing or helo?
Oh, thats really not great. ED has so many issues with DCS that they really need to invest time in. Maybe F-16 gets a bit of attention in the next updates
It got some fixes,no? And DCS got faster and more stable again. Never had it crash so often until the update before this.
In Germany there is this net. But you still have to pay alimony.
Those Grenades usually do have a safety function. It Fuse gets activated at a certain distance from the shooter. They measure the distance by counting the Spins the grenade did...
“New feature. Added F10 Map Coordinates Picker like in Mission Editor. Call it with LALT + Left Mouse click.“
I really really like that. And I could imagine that there are some DTC less f-18 and 16 drivers that like it, too.