I certainly can't explain most of those quirks, but at least I can tell you 'g' is for 'grab'!
No problem, anything to help a fellow blender artist! While there's a very good reason blender does images like that, it's admittedly very unintuitive and could definitely use some updates to make it clearer.
Texture painting (and any images in general) are saved as separate files in blender by default! They're not saved as part of your .blend file. You can press alt+s while your mouse is in the image viewer (or just click the image dropdown menu at the top of the image viewer, which should have an asterisk if your image is unsaved) to save the image.
Alternatively, you CAN pack the images into the blend file! Under the file menu in the top left, select external data > pack resources. Then, whenever you save your blend file it should ask if you want to save the image too. note: you DO need to have saved a separate copy of the image first for this to work, but you do NOT need to keep the separate copy after you've packed the file.
free my boy
2TB NVME dedicated entirely to virtual memory
OOP is not the only person lmao. I was also really hoping for a super pumpkin :(
I greatly appreciate you posting this. That was extremely impressive and absolutely hilarious!
Proposed long term nuclear waste storage facility. Lots of big spikes tell possible future civilizations that this place is dangerous. The "this is not a place of honour" comes from a proposed message to be kept within the facility for any future archaeologists.
Fuck did we all go down the exact same pipeline? I just installed Linux last week and I haven't booted up windows since.
speaking as someone who is a homestuck fan you're 100% right
I know right? I only found out about it when it was mentioned in one of the recent update videos! It's a godsend for asset exporting!