Adrius

joined 2 years ago
[–] Adrius@ttrpg.network 5 points 6 hours ago

It's funny either way

[–] Adrius@ttrpg.network 1 points 3 days ago

Hard pass for me due to the author, he's a real jerk.

[–] Adrius@ttrpg.network 1 points 3 days ago

3:16 and Mothership as a Gm. Always eager to try whatever else people in my group want to run.

[–] Adrius@ttrpg.network 2 points 4 days ago

The Lost World by Arthur Conan Doyle. Some of the dialogue feels a bit dated but so far I'm enjoying it.

[–] Adrius@ttrpg.network 4 points 5 days ago

The First Law by Joe Abercrombie. It deals with political struggles and empires clashing but not the end of the world. The characters are definitely more flawed and relatable at times.

[–] Adrius@ttrpg.network 13 points 6 days ago (2 children)

Canada has underfunded its military for decades. Now that we have a powerful neighbour talking about anexing us, we really should start funding it more.

[–] Adrius@ttrpg.network 2 points 1 week ago

If you're running a sandbox, you just need to review a bit ahead of the party in the various dungeons.

[–] Adrius@ttrpg.network 2 points 1 year ago

I'm running a DCC game at the moment and honestly, I'm not feeling it as much as others do. I think people downplay the rules being complex but first of all, not having the index at the back of the book is a huge usability fail. My book has it on page 467 of 504, with quite a lot of ads in the way.

Another thing that annoyed me was that there are some inconsistencies between printings for the rules. I have a 7th printing book and it says spell casters add their luck modifier to spell checks. One of my players was looking at the 10th printing pdf where it doesn't say they do. This kind of thing leads to confusion.

I love the art of the book and it's clearly a labor of love but it's not a system I'll be eager to run again.