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Is anyone else's Deck not rumbling much at all? When it comes to things like using the trackpads, the haptics work as expected for me. But in terms of game rumble, it feels like the haptics motors are dying or something. They rumble ever-so-slightly. Nearly imperceptible. For instance, a game like Hades. When using an external controller, every time I attack, I get a healthy controller rumble. But when playing on the Deck itself, I can really only feel it if I have a finger on one of the touchpads (which is directly over the motors). And even then, it is weaker than what I experience when using the trackpad as a mouse in desktop mode or something. I have tried multiple games, and get the same pitiful rumble in each.

What really confuses me is that I just got a new Deck via RMA, and the rumble experience is exactly the same. Any ideas? Anyone else experience the same?

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[-] PeachMan@lemmy.one 5 points 1 year ago

Yep, the rumble is weak as hell. It's a thing. I don't really care about rumble so it doesn't bother me, but you'll see lots of Reddit posts with people complaining. There are adjustments for haptic strength (the little vibrations when you click in desktop mode) but none for the rumble. I would guess that they're separate vibration motors.

[-] Fondant@lemmy.world 5 points 1 year ago

i recall reading somewhere that the rumble on the steam deck is actually the haptic feedback motors and that is why it is weak

[-] SatyrSack@lemmy.one 2 points 1 year ago

Yeah, if you check out the device teardown, the only motors are the touchpad haptic motors. Sure, they work great for subtle haptic feedback, but it's lame that it just doesn't feel anything like a normal controller rumble. It rumbles with half decent intensity during the startup sequence, so I'm not sure why it the haptics don't rumble at 100% in game.

[-] Hunter2@discuss.tchncs.de 4 points 1 year ago

When you're inside a game, click the Steam button and go the controller settings. Look for the trackpads settings and put haptics intensity at the top value.

You'll notice a big difference, but still don't expect something that feels like a controller with internal rumble.

[-] Fubarberry@lemmy.fmhy.ml 2 points 1 year ago

There's a company called Immersion that owns a lot of patents related to rumble/haptic feedback.

They recently sued Valve saying that the Steam Deck and Valve Index violate their patents and the Valve hasn't paid for a right to use something that infringes on their tech.

If valve didn't pay to license the tech, we can assume that they consider their feedback tech to be different enough from the Immersion patents that it was worth selling without licensing it. The lack of stronger rumble in the deck may be partially an attempt to avoid an additional license fee in a budget priced device.

[-] Sh0ckw4ve@lemmy.world 2 points 1 year ago

Glad/sad to see I'm not the only one who's disappointed with the "rumble". Still a beast of a device.

[-] HughJanus@lemmy.ml -4 points 1 year ago

I disabled rumble immediately. Nothing but a shitty and annoying gimmick.

[-] SilentStorms@lemmy.fmhy.ml 2 points 1 year ago

Its been a standard controller feature for almost 20 years. Hardly a gimmick.

[-] rotopenguin@infosec.pub 2 points 1 year ago

Snake, place your controller on the floor.

I'm going to move it with my mind

this post was submitted on 15 Jul 2023
7 points (81.8% liked)

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