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Linux gaming is getting faster because Windows APIs are becoming Linux kernel features
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So, I went through the article and came empty handed. They talk about ntsync which is old news by now. Did I miss something?
So, I went through the article and came empty handed.
Calm down, there. It's not that exciting.
It's taking about ntsync and the minor improvement it offers now over fsync.
Yeah, my point is... isn't that old news?
probably 3 weeks old news?
I just kind of assumed WINE. A compatibility layer. Same as it's always been