this post was submitted on 07 May 2026
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[–] JoMiran@lemmy.ml 19 points 6 days ago (2 children)

Don't forget, they are also very horny and psychotic.

[–] whotookkarl@lemmy.dbzer0.com 4 points 4 days ago

So anyways I started blastin'

[–] ProjektSpartan@lemmy.world 1 points 3 days ago

We had a campaign that I renamed to “It’s Always Sunny in Barovia” about halfway through.

[–] iamthetot@piefed.ca 6 points 6 days ago (2 children)

Kinda missing the point of a group storytelling experience if the GM feels like anything was fucked up.

[–] subverted_per@lemmy.blahaj.zone 11 points 5 days ago (1 children)

On the one hand, "Oh yall latched onto an inoccuous flavor comment I made and now you want to go somewhere else entirely? Okay, gimme a minute."

On the other hand, "please for the love of God I set this situation up specifically for the players background and character growth so stay here a minute and just solve the goddamn riddle. Its horse, okay the answer is horse!"

[–] iamthetot@piefed.ca 1 points 3 days ago (1 children)

If the player you set it up for isn't biting though, why fight them on that?

[–] subverted_per@lemmy.blahaj.zone 1 points 3 days ago (1 children)

My friend ran a one shot session a while back. Lots of fun, new players to the table, but everyone was experienced. The boss that night wasnt the commissar or the backstabbing official that gave us the mission, it was a locked door. Sometimes it's not about the storytelling or the hooks. sometimes even good players in a good group are dense and all you can do is sit there hoping they figure it out as they bang their heads against the wall.

[–] iamthetot@piefed.ca 2 points 3 days ago (1 children)

That's an entirely different issue than what the meme, and I, are talking about imho.

If you're essentially saying "sometimes players need more help than you expect with a puzzle because you have perfect knowledge and they don't," then I agree with you.

But that's not the players "fucking up" a "carefully plotted tale of political intrigue".

[–] subverted_per@lemmy.blahaj.zone 2 points 3 days ago (1 children)

You telling me the gang wouldn't get sidetracked by a locked door?

[–] iamthetot@piefed.ca 1 points 3 days ago

Respectfully mate, I've said my piece. Have a good one.

[–] HeyThisIsntTheYMCA@lemmy.world 3 points 5 days ago* (last edited 5 days ago)

THANK YOU you are the first person I've seen besides myself actually get that the game is a storytelling exercise with rules.

It caused a huge kerfuffle last time a played because the dm only invited me to the group to give therapy to the woman he had a crush on, whose husband only agreed to play because he has gaming addiction problems and he obsesses over the board game elements and minmaxxing. Now if they had told me I was going to be expected to give therapy to this woman, I would have just not joined the group. Instead, we got 3 lousy sessions in and they still owe me money.