this post was submitted on 25 Mar 2026
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Growth will give (+2 instead of +1) for both Atk and SpA, Synthesis will heal 2/3rd total health, Solar Beam will need no charge turn and Weather Ball will permanently have Fire coverage

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[–] sisatici@hexbear.net 2 points 5 hours ago

I wish they just buffed starter pokemon abilities. Starter pokemon almost always go for their non-default abilities

[–] Dessa@hexbear.net 2 points 6 hours ago

+2 stages atk and spatk is a LOT for one move

[–] KuroXppi@hexbear.net 7 points 9 hours ago

Patting the chikorita plushy on my work desk and cackling
yes-hahaha-yes-l
🍐

anakin-padme-2 So next they're going to finally buff Magikarp, right?

[–] hyperpoopsucks@hexbear.net 3 points 7 hours ago

Does Meganium learn Growth? Years since I have touched pokemon games

[–] WokePalpatine@hexbear.net 5 points 9 hours ago

A similar logic governs how Gengar is discussed under the physical/special split in Generation III. Because Ghost-type moves are physical and Gengar’s strengths lie in Special Attack, it is often framed as mismatched, another case of design working against itself! But this judgment begins from the assumption that the system exists to maximize offensive output. In that frame, anything that does not convert cleanly into damage appears deficient.

[–] ClathrateG@hexbear.net 1 points 6 hours ago

151 was enough

[–] THEPH0NECOMPANY@hexbear.net 4 points 10 hours ago (1 children)

Me throwing it on a rain team dubois-dance , I started writing this as a joke but it would actually be a really good switch in for grass and electric type attacks

[–] micnd90@hexbear.net 9 points 9 hours ago

An opposing Mega Meganium would utterly wall and murder your rain team with single charge solar beam