
Fallout New Vegas
Posts must be about Fallout New Vegas. Memes from inferior Fallout Games will be flaired as such and will be shunned.
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Linux on proton-GE, never had a Problem
Apparently Linux is running windows stuff better than windows now
Until you try to mod it in Linux
Actually, modding it has been surprisingly easy on Linux. There are a couple of great MO2 installers that have just worked on both my desktop and SteamDeck. And besides that, every mod has also just worked. I just install them through MO2 like I used to on windows and that's that. Even Lodgen has just worked.
Some madlad has even been working on a Linux Native Wabbajack installer, and that has made installing modlists super easy (They even threw in a TTW installer, which worked without it, but now it's even simpler).
Really, the only thing that has given me any issues is the BSA decompressor, but there are guides that anyone who could mod on Windows could follow.
I've gotten every mainline Fallout and Elderscrolls (except arena) game modded on my SteamDeck, and I'm kinda stupid (both in general and in regards to modding).
Just to confirm, is that Jackify for the wabbajack and ttw?
https://github.com/Omni-guides/Jackify
Or is there another one?
Yep, that's the one!
One caveat. When you use it to install a modlist, it offers to set up mo2 as a non-steam game for the modlist you downloaded. Which works great, and makes it easy to keep the lists separate.
But I found I prefer using this mo2 installer, which launches mo2 when you launch the game in steam, and then moving the mod list or changing my mo2's base directory path.
https://github.com/Furglitch/modorganizer2-linux-installer/releases
Both options work, so ignore that if you prefer the former or don't care. Just though I'd share.
It's way easier now than it ever used to be.
Engine still crashes plenty though.
I found that when I followed the Viva New Vegas modpack/guide that it was quite stable for me, like only one crash in 20 hours or so, until I started added even more mods on top.
I really don't understand why people love that game so much. I'm not saying they shouldn't and that they're wrong in their opinion, I just don't understand it. The main thing I keep hearing is that it's so well written and I just don't agree, it's alright at best. And it's so fucking ugly, not that the graphics are aged or bad, the design of everything is ugly. I've played through it three times because I was forcing myself to try to find whatever it is that make people love it so mucb and it's just not there IMO. I enjoyed bith Fallout 3 and 4 a bit more which feels like I'll be crucified for saying, but those are also not great.
Game was rigged from the start 🔫
The main thing I keep hearing is that it's so well written
Because it is.
I enjoyed bith Fallout 3 and 4
Now this is a bit controversial.
I know to each their own. But New Vegas is objectively better story-wise because it is made by the original team of Fallout 1 and 2. The motivations of New Vegas's characters are more complex and straddle in the morally-ambiguous grey area. Even the Legion, as much as I personally despise the Roman empire in-game and in real life, Caesar makes a thought provoking argument. The NCR isn't as nice as one would think and they are carrying on previous USA's flaws that led to the apocalypse. Mr House also make good points as to why I should side with him. When I played New Vegas, it was genuinely the first game that made me think who to side with, except the Legion.
Meanwhile, even though Bethesda is better at world design than Obsidian, I enjoyed exploring the Capital Wasteland, the former is not great at story telling. Bethesda always have the same black and white, "good versus bad" plot (maybe with the exception of Skyrim). Bethesda makes interesting side quests but the main story in their games is less interesting. From the get go, you already know who to side with. Sure, you could do evil things, but there isn't a flavour and meaning to the decisions you made in Fallout 3. New Vegas, on the other hand, offers you to take different paths and forces you to think of the consequences for each.
Man every year that goes by people glaze that game a little harder.
Well, besides it just being really that fucking good, I think there are a couple of reasons.
First off, anyone who doesn't like it probably hasn't been playing it for 15 years. People who talk about something for that long either really love it or really hate it, and those opinions take up a greater part of the conversation as the less fanatical folks fall away. It's a natural by product of time.
Secondly, while many great games have come since then, nothing has done what New Vegas did as well as it did. So not only does it keep looking better every year just by comparison, but the conversation has also gotten stuck. Since there's no real follow-up for fans to move on to.
Compare this to another amazing game from around that time, like Dark Souls. People love and glaze that game to death. It's a timeless classic and cultural landmark in gaming. But fans have been able to move on to sequels, spiritual successors, and knockoffs, so the conversation has been able to move on with them.
You actually make a pretty good point. If the the next fallout games hadn't been bethesda slop, NV probably wouldn't still have the same reputation. I remember really liking the writing in FNV, but I would have a hard time saying the game holds up considering it was broken out the gate.
They never really fixed it, either. The actual gunplay is very bad; the in-game iron sights don't even line up with the endpoint of your bullets.
Which is also why NV players praise modders so much. Additionally, classic Fallout fans have a different standard for bugs, because Fallout 1 & 2 were also busted as hell.
When we say New Vegas is a good game, we mean the writing. That may come off as an inaccurate description to some, but Fallout up until 4 (or 3, discounting the environmental stories) always sacrificed gameplay for good writing. There's really only one viable combat build in Fallout 1 lol.
I really liked some of the canges they made in 4, namely to crafting. But the writing was so gd lazy 😭 That and the stupid generated rare weapons. Im a collector in those games and it took me a hot minute to realize most those were not very unique at all.
That was a big problem I had in 3 as well, most uniques were only unique in name.
But 3 had an awesome explorable world, so it was more about the locations for me.
Fantastic analysis. I never looked at the buzz around New Vegas that way, even though I myself have fallen into the same loop you describe.
I disagree on the point about Dark Souls. I don't think people have moved on. I still get new videos on it pretty frequently. This is because, like FONV, nothing has done something like it sense. Sure, the gameplay has been replicated and improved, but the world hasn't. DS1 is still, in my opinion and many others, the best designed world in the Souls genre, and possibly in gaming as a whole. There's a very good reason it hasn't been replicated though; it was a bitch to design. I hope we get another world like it though.
I actually agree with basically every point you made. I enjoy watching a good Dark Souls video essay every time a new one pops up. And it's easily one of the best designed worlds in gaming, I fully agree with that. The inter-connectivity and level design is a masterclass.
I didn't mean to imply that "no one has ever talked about Dark Souls again after another Souls-like came out." That would obviously be an insane take (like I said, glazed all the time, timeless classic, cultural landmark, etc.).
However, I still think it's an excellent example to highlight my point. The subsequent Souls and Souls-like games have added to and divided the conversation. So while yes, there are a lot of videos and discussions about how uniquely great Dark Souls is, the community also has lots of discussions about what later games did better, worse, different, what they hope for in the future, etc. And a lot of the community has even found a later game to be their favorite.
So while there are Dark Souls holdouts who tend to talk about it like New Vegas fans talk about New Vegas, they don't dominate the conversation the way they do for New Vegas. Or at least it doesn't feel that way to me.
Though fwiw, even if you think Dark Souls is a bad example, I hope my core point still came across. I'm sure that Dark Souls 1 diehards feel a lot like New Vegas diehards, having watched their beloved series stray so far away from what struck them as truly special. And my intent was never to diminish the validity of that.
This meme is literally the opposite of glazing New Vegas?