this post was submitted on 02 Mar 2026
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History Memes

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[–] pelespirit@sh.itjust.works 15 points 13 hours ago (2 children)

We're playing a video game based in Japan, and shit, it's true that those scary masks are intimidating. After you break the mask, they just seem normal and easier to defeat. Our brains are weird.

[–] Canconda@lemmy.ca 8 points 12 hours ago* (last edited 12 hours ago)

Like I completely understand how Aztek Death Whistles were terrifying and impossible to ignore. But you'd think a scary visual would be easier to rationally think around.

BUT we're most likely atheists. Shits logically gonna be scarier if your worldview included demons etc

[–] Kolanaki@pawb.social 1 points 12 hours ago (2 children)

I feel more like they just dehumanize them and make it easier to treat them as monsters.

[–] skulblaka@sh.itjust.works 8 points 11 hours ago (1 children)

Hell, it'll dehumanize yourself and make you into a monster. A man becomes different when he's behind a mask. Having your best soldiers mantle the demons and discard their inhibitions makes for a terrifying fighting force.

[–] Kolanaki@pawb.social 2 points 11 hours ago* (last edited 11 hours ago)

That and it generally was only the rich guys that could afford the bad ass armor that didn't just look cooler, it offered better protection. You'd definitely feel stronger if you thought nothing could hurt you.

[–] Famko@lemmy.world 1 points 11 hours ago

Yeah, but if they're a monster, then they won't have any qualms about fucking your shit up, so it loops back around to being scary.

[–] PugJesus@piefed.social 20 points 14 hours ago (1 children)

Explanation: In Early Modern Europe, elite units often wore large headgear that would be noticeable on the battlefield to make their presence more apparent and intimidating. They were also often picked for size and strength - in part, again, for the intimidation factor - but also because they were expected to engage in hand-to-hand combat with the enemy, in which size and strength are very useful. Also, sometimes they were expected to throw 'grenades' resembling the classic cartoon bomb, which were pretty damn heavy.

[–] Mim@lemmy.zip 10 points 12 hours ago (1 children)

Also, sometimes they were expected to throw 'grenades' resembling the classic cartoon bomb, which were pretty damn heavy.

Which is why they were called Grenadier.

[–] Mika@piefed.ca 1 points 9 hours ago (2 children)

Ha, I remember this unit type in Cossacks :D

[–] acockworkorange@mander.xyz 1 points 4 hours ago

C&C: Red Alert, had them, modern. Pretty good units.

[–] negativenull@piefed.world 1 points 8 hours ago

What a game that was! I totally forgot about it