this post was submitted on 13 Feb 2026
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[–] etchinghillside@reddthat.com 99 points 4 days ago (2 children)

Accurate thumbnail choice for the series.

[–] Katana314@lemmy.world 5 points 2 days ago

I’m imagining getting a headshot of Kasumi, upon which she indignantly says “Hey! My breasts are down here.”

[–] makingStuffForFun@lemmy.ml 23 points 4 days ago (5 children)

Yup, came here to say it's clear this is all about those breasts. Amazing it flies in today's world

[–] TachyonTele@piefed.social 19 points 3 days ago (1 children)

Why do you think it's amazing? There's an entire genre of adult games available that were never possible before. How would dead or alive, a twenty year long franchise, suddenly be crossing the line?

[–] yermaw@sh.itjust.works 3 points 3 days ago (1 children)

Its a mainstream game series. Tentacle-rape-simulator-sengoku-jidai-7 doesn't get a lot of flak because its not on the shelves and its got an audience of about 50. There was plenty of fighting about them when they had their turn in the spotlight, and im pretty sure a lot of them got delisted on a lot of sites thanks to the "think of the children" crowd.

[–] TachyonTele@piefed.social -3 points 2 days ago (1 children)

This series has never had a problem though. Saying it s amazing it's made today is ridiculous, when the games have always been fine.

[–] yermaw@sh.itjust.works 1 points 2 days ago (1 children)

There's lots of things that we never had a problem with before that we have a problem with now. Blackface on TV for instance.

Not sticking my hand in this hornets nest and saying pros and cons for any of this stuff, just trying to explain why the other guy is surprised.

[–] TachyonTele@piefed.social -4 points 2 days ago

Except in this case the black face genre is booming

[–] pycorax@sh.itjust.works 5 points 3 days ago

It's Japan, they dont really care about things like these. Just look at all their anime, games and doujin market.

[–] FatVegan@leminal.space 7 points 3 days ago (1 children)

I just find it weird to be honest. Same with marvel rivals. All their character designs and especially paid costumes are clearly just made to show as much skin as possible. And that for a game that is aimed for kids. I don't think children, young adults or adults need to be sheltered from nudeness. But it's just to make money and for people to play their mediocre game. Same with the doa games. No one on the planet ever thought about playing their shitty games if it weren't for the boobs.

[–] reev@sh.itjust.works 6 points 3 days ago* (last edited 3 days ago)

They're just filling a niche and it seems to work for them ¯\_(ツ)_/¯

[–] P00ptart@lemmy.world 1 points 3 days ago (1 children)

At this point, it's closer to a tradition than anything. Its more of an eye roll thing at this point. Real fighting game fans don't play this.

[–] Doc_Crankenstein@slrpnk.net 0 points 3 days ago (1 children)

With the world slowly regressing over the last few years due to pushback from people who opposed society becoming more tolerant, it actually isn't that surprising.

[–] P00ptart@lemmy.world 4 points 3 days ago

I don't know. I think adults should have their place. I remember festivals where adult shit went on. Every big event kept getting more family friendly. And ruined the fun of getting drunk, smoking pot and seeing boobs. But then they decided every fucking event had to be family friendly and they brought cops in to enforce it. Then it wasn't long before the event just stopped happening because nobody wanted the Disney version of fun adult events. It's really not fair to take away the rights of adults to have adult fun. That being said, this thirsty bullshit isn't for me. Like, it's just sad and kinda pathetic to me, but let adults have silly adult fun as ridiculous as it is. I don't think DOA is really adding to rape culture or anything.

[–] Doc_Crankenstein@slrpnk.net 19 points 3 days ago

I never thought I'd see the return of Booba Physics Fighter but here we are.

[–] RizzRustbolt@lemmy.world 3 points 2 days ago

Heavy on the "tease".

[–] JeeBaiChow@lemmy.world 17 points 3 days ago

Not until they show the physics updates...

[–] Lushed_Lungfish@lemmy.ca 10 points 3 days ago (1 children)

Regardless of the fan service, the core fighting mechanics are pretty solid.

[–] MrScottyTay@sh.itjust.works 0 points 2 days ago

2 is one of my favourite fighting games

[–] MyNameIsAtticus@lemmy.world 2 points 2 days ago (3 children)

What exactly is DOA? All I know about it is that its got a volleyball game

[–] fortnitefinn@sh.itjust.works 2 points 1 day ago

It's a fighting game for lonely manchildren.

[–] regdog@lemmy.world 8 points 2 days ago

This thumbnail tells you everything you need to know about DOA:

[–] Katana314@lemmy.world 3 points 2 days ago (2 children)

Best summary I can give: 3D-movement fighting game, very much based around having three heights of attack, and a few ways you can guard moves based on their height, as well as react to your opponent's guard.

It's mostly known for sexualized characters, some of which are visually on the "younger" side, and a very complex, DLC-driven, gacha-based method of unlocking other costumes for its roster. It shares a universe with the Ninja Gaiden games, so a few of those characters like Ryu Hayabusa appear as more than just cameos.

[–] MyNameIsAtticus@lemmy.world 2 points 1 day ago (2 children)

Is there any major depth to it or are the sexualized characters the main focus with everything just being a side piece to it?

[–] fortnitefinn@sh.itjust.works 3 points 1 day ago

The sexualized characters are the main focus.

There's no reason to play it over Tekken or Mortal Kombat if you value a good fighting game.

[–] rafoix@lemmy.zip 2 points 1 day ago

It’s pretty good as a fighting game. Fast, fun and easy to learn.

[–] ampersandrew@lemmy.world 2 points 2 days ago

I don't want to be mean, but your best summary didn't capture the counter system or the multi tiered stages. DOA rules as a fighting game.

[–] mastertigurius@lemmy.world 10 points 4 days ago

"Yo, Earth to weeb, my eyes are up here!"

[–] rafoix@lemmy.zip 9 points 4 days ago (2 children)

I wonder how much DLC this one will have?

[–] brsrklf@jlai.lu 10 points 3 days ago* (last edited 3 days ago) (2 children)

They can hardly top themselves, they already did infinity.

Remember when they made people pay for changing a character's hair colour? No, not even unlocking individual colours, but actually paying every time you change it, even to a colour you had previously?

[–] fortnitefinn@sh.itjust.works 1 points 1 day ago

It makes sense.

The gooner crowd has no problem getting taken for a ride.

[–] cmhe@lemmy.world 2 points 2 days ago (1 children)

TBH, paying for every RGB combination would have been a bit funnier, as the ridiculous next step of paying for retextures.

Letting people pay for every change is just too lazy and uninspired...

[–] brsrklf@jlai.lu 2 points 2 days ago

Exclusive look at DoA7's steam page :

Content For This Game : [Browse all (16777216)]

Hair color #000000

Hair color #000001

Hair color #000002

[See All]

[–] massive_bereavement@fedia.io 7 points 3 days ago (1 children)

Every character is a DCL. The base game will be like $70. /s

[–] ouRKaoS@lemmy.today 9 points 3 days ago

$100 for the Swimsuit edition DLC

[–] jownz@lemmy.world 9 points 4 days ago

DOA is an amazing fighting series! My college buddies and I spent more than 1000 hours playing DOA 2! Random vs Random on Random stage! 😁

I highly recommend trying this!

[–] network_switch@lemmy.ml 3 points 4 days ago (1 children)

Sweet. Favorite fighting game back on the OG Xbox. The only fighting game that I felt good button mashing

[–] Doc_Crankenstein@slrpnk.net 1 points 3 days ago (3 children)

No good fighting game should make it feel good to button mash. A good fighting game would discourage than in favor of actually making the player need to learn how to play.

[–] ampersandrew@lemmy.world 6 points 3 days ago (1 children)

It's got to serve both masters. It should be fun when you don't know what you're doing, that person should always lose to someone who does know what they're doing, and becoming the person who knows what they're doing should be fun, too. When you don't know what you're doing in DOA, you're still kicking people off rooftops and down the steps of the Great Wall of China.

[–] P00ptart@lemmy.world 1 points 3 days ago (1 children)

Right, I'm sick of infinite combos. I can't remember a 80 button press combo, and even if I could, I can't get the timing down.

[–] ampersandrew@lemmy.world 2 points 3 days ago (1 children)

That's neither here nor there, and it's not much of a problem in the genre either.

[–] P00ptart@lemmy.world 1 points 3 days ago (1 children)

You've never played the recent mortal Kombat games, have you?

[–] ampersandrew@lemmy.world 2 points 2 days ago* (last edited 2 days ago)

I have, and the last Mortal Kombat that had a problem with infinite combos was 15 years ago. There's also a structure to MK combos that reduces your need to memorize anything.

[–] yermaw@sh.itjust.works 5 points 3 days ago

They should strive for both. In the one I got hooked on (3 cant remember) there was a super-easy to learn counter button. Serious players can counter-counter-their-fakeout-counter but newbies can just mash away and its fun for all.

[–] Romkslrqusz@lemmy.zip 2 points 3 days ago

DOA had a high - mid - low attack/defend/counter/hold system.

A player who understands the core mechanics will have an easy time wrecking a button masher