"Not prime time but getting there" has been all of star citizen for a long time
Star Citizen
This is your community for everything related to Star Citizen - an up and coming epic space sim MMO being developed by Chris Roberts and Cloud Imperium Games.
Rules
-
All c/starcitizen content must be related to Star Citizen. Content with an indirect relationship must attempt to provide meaningful discussion of Star Citizen.
-
Be respectful. No personal insults/bashing. Don’t be a dick.
-
Follow these posting restrictions:
- No Grey Market Trading.
- Trading items using in-game currency is fine, but no trading hangar items (ships, game packages, etc.) using real world currency.
- No blog spam, stream spam, or re-hosted content
- Posting your own content is welcome, the frequency of posting should not be excessive.
- No Cheat Accusations.
- Posting about someone cheating is okay as long as any identifying information or username is removed/obscured.
- No links to or advertisement of cheat products.
- Do not post or advertise your Referral Code for Star Citizen. Use the referral code randomizer.
- When posting video links please include a short description in the post (titles aren't always descriptive enough).
Useful links/tools/info
Official Links:
Other Links:
-
Dev Tracker (Only works with Spectrum at the moment)
-
Starchives (Query/Search all closed captions throughout all official videos)
Loadout Tools:
- Vehicle Loadout Tool (Erkul)
- Ship Performance Viewer (Includes a "RADAR detection calculator" which is great for checking stealth builds).
- FPS Loadout Finder/Loot Drop Calculator
- FPS Weapon Stats
Industrial Tools:
- Mining Locations and Scan Signatures (Regolith)
- Trading Tool and Player Marketplace (UEXCorp)
- Trading/Mining/Routing Tool (Gallog)
This is an unofficial Star Citizen fansite, not affiliated with the Cloud Imperium group of companies. All content on this site not authored by its host or users are property of their respective owners.
Just give it 2 more years and we'll be golden.
Do y'all think Squadron 42 will get any official VR love? Pragmatically I feel like it's not worth more than bare minimum dev time to make functional, given how very few people would benefit. However... it seems that VR enthusiasts are almost guaranteed customers, and somehow have more undue influence in some cases. I guess some folks dream of enjoying the VR experience some day.
I'm of two minds on this,, and on VR projects in general ¯\_(ツ)_/¯
I'm hoping it will get some VR love. The engine is mostly the same so any work done on SC is likely to end up in SQ42. I'm not sure how well they'll maintain SQ42 post release. I'm sure we'll see some bug fixes rollout soon after, but I doubt we'll see any major feature overhauls.
However, there were talks of plans for a Squadron 42 Episode 2 and Episode 3 release. Maybe they'll have better VR support by then which just might get them to go back and update the original SQ42 release with better VR support.