this post was submitted on 18 Dec 2025
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Star Citizen

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Release comm-link
Patch notes

Features and Gameplay

  • Gameplay
    • Engineering Gameplay
    • Resource Network & Engineering Terminal
    • Power Management System
    • Fuse & Relay System
    • Component Repair and Replacement System
    • Fire Hazards
    • Heat Management
    • Critical Systems & Self-Destruct
    • Ship Armor and Shield System
    • Loot Refresh & Collector Updates
    • Updated Loot Distribution
  • Ships & Vehicles
    • Snub Fighters & Interceptors Balancing
    • Racing Ship Flight Adjustments
    • Ship-Specific Adjustments
    • Ship Weapon Systems Balancing
  • Weapons & Items
    • Physicalized Helmets
    • New Weapon Attachments
    • FPS Weapon Balance
    • General FPS Fixes
  • Characters & AI
    • New Player Hairstyles
  • Core Tech & Audio
    • Virtual Reality Support (Experimental)
    • Vulkan Graphics & Core Tech
    • Graphics Option Updates
    • Performance Optimizations
    • Updated flight music system using improved flight/FPS distinction methods
Bug Fixes and Technical Updates
  • Stability & Performance
    • Fixed 20 Client Crashes
    • Error 41013 no longer appears upon logging in after restarting the game
    • Many Performance Levski Performance Improvements
  • Gameplay Bug Fixes
    • Missions
      • Cargo hauling on the Hull C now correctly transfers cargo during automated loading
      • Delivery missions in Nyx now properly complete when turning in packages
      • Retrieve Run delivery missions now complete when delivering packages via freight elevator
      • Defend Ship missions now correctly spawn the ship you need to protect
      • Escort missions now progress properly upon reaching the mission location
      • Patrol missions now update objectives after reaching location markers
      • Salvage mission objectives now update correctly after reaching the mission area
      • Eliminate All missions now complete after defeating all enemies
      • Storm Breaker Specimen Cache doors now open correctly during the Egg Procedure
      • Hauling Interstellar missions now accept all appropriate cargo types
      • Recover Item missions in Nyx now have proper "Place Item" interaction prompts
      • Hostile NPC ships in Nyx missions no longer remain stationary after spawning
    • Vehicles & Ships
      • Hull C automated cargo loading no longer freezes mid-transfer
      • F8C Lightning invulnerable spots on top and bottom of ship have been fixed
      • Wolf L22 invulnerable spots on the bottom of the ship have been fixed
      • Constellation Taurus bridge cargo bay now has proper collision
      • MOLE mining laser heads can now be changed in the Vehicle Manager App
      • ATLS GEO mining scanner HUD now functions correctly
      • Carrack medical bed screens now deploy when a player lies down
      • MFDs no longer incorrectly default to target selection/self status instead of engineering power
      • Quantum travel no longer stops shortly after starting in certain situations
      • Radar and MFD elements no longer disappear based on head movement position
    • Nyx System & Levski
      • Mission locations in Nyx no longer lack collision upon arrival
      • Levski elevator carriages now face the correct direction on arrival
      • Levski hangar elevators no longer cause players to bounce or fall through gaps
      • Levski docking collar UI alignment fixed, allowing capital ships to dock properly
      • EVA external collision holes allowing entry into Levski interior have been fixed
      • Window collision exploits at Levski have been fixed
      • Missing interior map layouts for Levski docking ports have been addressed
      • ATC voice lines no longer all play simultaneously when requesting takeoff
      • Pyro-Nyx Gateway instanced hangars now open correctly when first hailed
      • Ships delivered to Levski docking ports no longer require claims at Jump Point Stations
      • External freight elevator tractor beam range issues at Levski fixed
    • Law & Security
      • Players no longer receive 100+ "Escaped Custody" charges when killed by guards while waiting for rescue
      • Hacking and disabling comm arrays now properly removes monitored space
      • Station defense turrets now properly return fire when attacked
      • Turrets and AI now engage hostile players without requiring the player to fire first
      • Anti-Personnel turrets now target multiple body areas instead of only waist level
    • Inventory & Cargo
      • Ammunition repooling no longer incorrectly repositions ammo into new slots
      • Items purchased with aUEC liveries now persist between major patches
      • Contested Zone items now persist correctly between patches
      • "Move All" from legacy inventory screen now properly transfers all loot from AI
      • Item duplication that occurred after new patches has been fixed
      • Freight elevators now properly unstow entities instead of causing "Elevator Overloaded" errors
    • Event Content
      • Yormandi creature now spawns correctly when the lever is pulled
      • Warehouse Passcode Disks in Welcome to Nyx Tech Smuggler now respawn
      • AAA grade Valakkar pearls now spawn correctly during Storm Breaker
      • Vanduul now trigger appropriate voice lines during Welcome to Nyx
    • UI & Quality of Life
      • Placeholder text removed from Hockrow Agency Dossier in Rep app
      • Boomtube Rocket Launcher sight alignment corrected when aiming
      • Freight Elevator terminal search function now works with localized item names
      • Shopping kiosks now show if Cambio-Lite SRT Canisters are full or empty
      • Refinery Kiosk now properly detects stored salvaging vehicles as material locations
      • Collector missions now show correct recipe items (More Than A Max, Fun Military Tooth Gun, Hide Snow Suit)
    • Miscellaneous
      • Quantum interdiction effects no longer persist after crash recovery when no Mantis is present
      • External freight elevators now present at all stations
      • New Player Experience contract offers no longer appear while NPE tutorial is active
  • Known Issues
  • General
    • Some hostile AI enemies will not shoot at players during combat encounters
    • Distribution Centers have missing areas and no collision, causing players and AI to fall through the environment
    • The Apex Valakkar does not spawn when activating the Pylon at the Research Facility during the Storm Breaker mission
    • Some players may encounter a fatal error when launching the game related to Vulkan graphics initialization
  • Gameplay & Missions
    • Ship inventory is missing from Commodity Kiosks unless the ship is stored at that location
    • Players are unable to select locations on the Ore Sales or Refinement Processing kiosks
    • Pinging the "Ping Area" marker occupied by a Satellite during Search and Destroy missions will not update the marker to disappear
    • AR Markers are missing for most friendly AI during missions
    • Some AI appear dead after takedown but they are only incapacitated
    • Tobin's mission intro dialogue occasionally cuts off early during the Welcome to Nyx mission
    • AI Vanduul pilots can crash into the QV Station during Welcome to Nyx
  • Vehicles & Ships
    • Retaliator fires can spread to a point where the player is unable to extinguish them
    • When retrieving a ship that requires a larger hangar, the ship may still spawn in the smaller incorrect hangar
    • Vehicle destruction sound effects do not always play
    • Cambio SRT repair tool cannot be reloaded
  • Locations
    • Small hangars at Levski are inaccessible and cannot be used
    • The exterior of Levski does not have a map in the AR HUD or mobiGlas
    • Many areas of Levski are missing from the interior map layout
    • Placeholder "Replace Me" texture visible on Clinic desks at multiple Rest Stops and LEOs
    • Small ships can clip into hangars
  • Audio
    • ATC dialogue such as "You are clear to launch" randomly plays while walking around landing zones
    • Repair hit marker sounds can play endlessly when adjusting sound volume during repairs
  • Cargo
    • Items on freight elevator loading platforms at Staging Hangars or Outposts can be deleted after a server error
  • UI
    • The Interaction Wheel inconsistently closes when trying to use it
    • ASOP Terminal inside hangar can remain stuck on loading screen after destroying a ship on the pad
    • Shop item names and descriptions do not support community localization
  • Gameplay & Missions
    • Loot is missing at various locations throughout the verse
    • Backup shields fail to engage when primary shields are depleted
    • Loot boxes lose interaction if the interact key is double-clicked too quickly
  • Vehicles
    • Retaliator coolers do not receive damage
    • Starlancer engineering and cockpit rooms incorrectly retain atmosphere while in space with breaches
    • Origin 400i cargo items placed on the cargo grid cannot be tractor beamed from outside the ship
    • ARGO RAFT Wikelo Reward skin has texture issues on the tractor beam gimbal
    • Crusader Intrepid has visual portal issues when inside the cargo elevator
  • Locations
    • Orison has leftover IAE event guards and NPCs remaining in the lobby area
    • AI at Orison outdoor areas remain idle in their spawn locations
    • Levski Hospital elevator door can push players outside the station
    • Ghost Arena and Orbituary entrance elevators have missing collision allowing players to clip into the station
    • Severe visual rendering issues on the Polaris at the QV Station in Nyx
    • Jump Point stations in Nyx and Pyro have armor shop mannequins with missing armor
  • Visual & Animation
    • External freight elevator platform doors are missing some interior textures
    • Helmets visibly shift position at the end of the attach-to-hip animation
    • When jumping while carrying a helmet, the wrong animation plays (shows crate carry animation instead)
    • Paladin has noticeable visual culling on the entrance area when viewed from distance
    • NPCs briefly T-pose when reacting to threats
  • UI & Items
    • Turtle collectible items display placeholder text in inventory screens and the interaction wheel
    • Dust Up Helmet Desert and Dust Up Helmet Tactical have identical colors
    • The Sky Scraper and Icebreaker racetracks are not searchable on the Starmap
    • NPE Horizon Helmet displays as the wrong variant
  • Audio
    • Fire alarm sound effects do not extend beyond the current room on ships
  • Stability
    • Some players may experience out of memory crashes during extended play sessions
  • top 2 comments
    sorted by: hot top controversial new old
    [–] Bishma@discuss.tchncs.de 3 points 3 months ago
    • Gameplay Bug Fixes
      • Missions
        • Patrol missions now update objectives after reaching location markers

    I really wanted to farm aces in the last patch and this thwarted me at nearly every turn

    [–] Essence_of_Meh@lemmy.world 2 points 3 months ago

    Well, new patch is quite a doozy so far.

    • It launches!
    • But VR still crashes the game.
    • Stopped trying to play in VR and want to just go with desktop mode - it no longer launches due to EAC whining about AMD files.
    • Deleted the game on Windows, set it up on Linux - game launches!
    • But the colours are inverted and solutions suggested on the LUG wiki don't work.

    I'm... not sure I want to play any more. I might try again over the weekend, I'm too tired for this clown show right now.