this post was submitted on 15 Dec 2025
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Animation

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I wish to make high quality animation. The machine is more than 15 years old. What are the upgrades required for making such a machine suitable for making high quality animation and for working on Godot ??

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[–] CameronDev@programming.dev 7 points 5 months ago (1 children)

I can't speak directly to animation, but in general, start doing the work you want to, and then when you hit a problem, then look at upgrading.

Old computers generally can pull off the same quality, just slower.

[–] TheracAriane@thebrainbin.org 0 points 5 months ago (1 children)

@CameronDev@programming.dev I was asking in terms of the CPU and the GPU mainly.

[–] SpikesOtherDog@ani.social 8 points 5 months ago (1 children)

You are basically being told it doesn't matter. Shrek and Toy Story were both animated on something much older than what you have now.

If you are asking about UI smoothness, pick a machine that can handle 16 GB of memory or more.

For hardware specific questions, what software and OS are you planning to use?

[–] TheracAriane@thebrainbin.org 1 points 5 months ago (1 children)

@SpikesOtherDog@ani.social for software, of course l'd be using blender. Also Godot.

I'd be working on MX Linux.

@CameronDev@programming.dev

[–] SpikesOtherDog@ani.social 1 points 5 months ago (1 children)

What is your budget, and what county are you in?

[–] TheracAriane@thebrainbin.org 1 points 5 months ago

@SpikesOtherDog@ani.social l'm in India. Here, not only the budget, but also the technology might differ. I'm at a learner stage, just setting out with the exploration.

@CameronDev@programming.dev

[–] slazer2au@lemmy.world 6 points 5 months ago (1 children)

Wouldn't hardware determine render time not quality?

[–] TheracAriane@thebrainbin.org 0 points 5 months ago

@slazer2au@lemmy.world true, but l want to do it smooth, not like driving a bullock cart on a bumpy mudroad.

[–] zabadoh@ani.social 1 points 4 months ago

I think you're starting at the wrong end of things:

If you want to do animation, learn how to draw first. Once you've learned how to draw, learn about visual composition Once you've learned about visual composition, learn about filmmaking Once you've learned filmmaking, learn about animation Once you've learned about animation, learn about 3D rendering as a tool to draw what you want.

But it all starts with learning how to draw, and you don't need a super powerful PC and GPU to do that.

You don't even need a PC: Get a stack of paper, or a sketchbook, and a pencil.

If you find yourself the type of person who likes to draw the same thing over and over again, maybe hundreds of times to get one scene, you might be an animator!