Played a bit more of the Lizardmen campaign in Total War: Warhammer 2 (easy campaign difficulty and normal battle difficulty). It feels really good when an in-depth-planned deployment and battle plan turns a predicted "valiant defeat" into a "close victory". The constant tension between expansion and territorial defense is surprisingly hard to balance, especially with the "main quest" events that spawn Chaos armies a few turns' march from your capital. The most frustrating so far is how the option to confederate with other Lizardmen factions only seems to be possible if you have no preexisting diplomatic ties - as soon as you sign even a pact of non-aggression the option simply disappears from the diplomacy menu despite good relations/standing.
I've also been playing a bit of Old School RuneScape. The quest line(s) involving the Humans Against Monsters association hit a bit deeper given current events IRL...
I'm thinking of giving Project Zomboid another try. I wish I had someone to play it with, zombie apocalypse games are much more fun when you can roleplay as a group of survivors (and diversify your skills).