this post was submitted on 08 Nov 2025
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[–] M137@lemmy.world 4 points 4 days ago* (last edited 4 days ago) (3 children)

Planet crafter - Holy shit is that game janky, ugly, badly designed etc.

Conan Exiles - I did enjoy it for a while, but it quickly becamse such a chore since so little is explained so you spend so much time having to look things up, and even then it's often not obvious what to do. I payed solo, and there is a point where doing that just feels impossible, I ended up wanting to cheat to do some things and that's a point I never cross so I just stopped playing.

I really want to play some game like those; survival with base building, exploration etc, But I think I've exhausted the list of ones that are good enough for me. I've played Minecraft, Terraria, Star Bound, Enshrouded, Subnautica, Grounded, Valheim, Satisfactory, Factorio, The Forest and more that I'm not remembering right now. There are some that are in early access that I'm interested in but I've stopped playing EA games, I now always wait till full release.

If anyone has any suggestions I'd be very happy, I'm craving something to dive deep into. I'm only interested in Single player games through, at least ones that can be played as such.

[–] 9bananas@feddit.org 3 points 4 days ago* (last edited 4 days ago)

similar suggestion to BlackAngels: RimWorld?

sounds like you'd enjoy top-down gameplay more than 1st person, so might be something to try!

pro tip: try the base game first. the DLC are all good, but none are required!

edit: RimWorlds' mod scene is also just incredible (some would probably call it non-credible too XD); there's Project RimFactory if you want a more factorio-like playthrough! (although, fair warning, RimFactory is pretty damn OP, up to you how much you abuse it...)

They are all centered around being the person executing the task. Have you tried Dwarf Fortress or alike games?

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[–] BuboScandiacus@mander.xyz 2 points 3 days ago* (last edited 3 days ago) (3 children)

Expedition 33 has good gameplay. However, the whole game feels like generic Unreal Engine 5 assets taken from a fromsoftware fan's portfolio were mashed together.

Also it looks like crap (from a technical standpoint) on steam deck and I can't change the settings how I like.

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[–] JakoJakoJako13@piefed.social 4 points 4 days ago

Farthest Frontier.

I love city building games. They're my genre of choice. This one is hyped up to 11 as this great agent based logistics chain focused city sim. It's not. Like at all. The numbers are obfuscated to hell and back. It's got the slowest tier one to tier 2 transition I've ever played in a game like this. Very little does what it's reported to do. They added a useless tech tree to lock stuff up to get a sense of progression, when in reality it just adds a second layer of requirements and time to progress to the next stage of your city. They have a really frustrating combat system which is cool in thought, but poorly executed. The economy is fucked and barely makes any sense.

The most frustrating thing that's the biggest deal breaker is that pops don't move into the city upon building housing. You need extra people to fulfill basic laborer roles. I can fill up every job I've plopped and have 20 extra workers doing basic labor or nothing. Or I can have two extra workers and build more houses to increase the pop count. Problem is nobody moves in. One of the requirements to get to tier 3 is 200 pop. I can't break the 64 barrier let alone 100 because for some awful reason the dev decided to use a desirability score and not move pops in upon building a house. I have a population cap of 140 people and there's vacant houses everywhere. Yet shit don't change. I don't think peasants in the fucking 1400s gave a shit about market prices and luxury amenities when fucking bears and wolves attack every 5 minutes. Just move people in the houses when I build them.

The game is a looker. I'll give it that. Everything else is frustratingly bad.

[–] Jumi@lemmy.world 2 points 4 days ago (1 children)

Ghost of Yotei

It's good but way too long and gets really repetitive.

[–] ClassifiedPancake@discuss.tchncs.de 3 points 4 days ago (1 children)

Just finished it with all achievements (except final Takezo fight, yet) in about 50 hours. It was a little repetitive yes, but it didn’t bother me much. The setting, presentation and gameplay checks all the boxes for me so I kept going.

But I would’ve also been happy if it was shorter. That’s my general opinion on games these days.

[–] Jumi@lemmy.world 2 points 4 days ago

I turned the difficulty way down in the end just to finally get it done.

Elden ring. Repetitive, ugly, boring. I don’t think I made it past the wasteland you start in but I never saw anything worth seeing and the dying over and over gameplay is frustrating for me, not fun. I played for a couple of hours and just gave up on it, i saw no progress or any story, just repetitive killing

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