this post was submitted on 03 Oct 2025
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Programmer Humor

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[–] Pxtl@lemmy.ca 4 points 7 hours ago

If you're making a programming platform and the only debugging tool you provide to developers is console logging, you're a monster.

yaml pipelines/actions I'm looking in your direction.

[–] mcv@lemmy.zip 33 points 19 hours ago (2 children)

Nothing wrong with console.log.

[–] TootSweet@lemmy.world 1 points 17 hours ago

This is the way.

[–] bleistift2@sopuli.xyz 22 points 19 hours ago (3 children)

Sometimes there’s literally no other way (that I know of). When you’re debugging concurrency issues, stopping all time with a debugger just isn’t an option.

[–] marlowe221@lemmy.world 7 points 18 hours ago

Yep, I’ve had times where the debugger was hiding the race condition that was the actual cause of my problem.

[–] vext01@lemmy.sdf.org 1 points 13 hours ago

I wonder if rr would work for this scenario?

[–] Ephera@lemmy.ml 3 points 18 hours ago (2 children)

I guess, there's technically nothing which dictates that a debugger has to work by stepping through a program. It could also present you some diagram of variable values changing over time. But yeah, gonna be hard to find a more useful representation than those values being interleaved with your logs, at least for most applications. I have heard of more advanced debuggers being used in gamedev, which makes sense, since logs aren't nearly as useful there.

But yeah, given that most people think of the stepping debuggers, them being the default advice does feel emblematic of our industry still shying away from concurrency.

[–] dumnezero@piefed.social 1 points 4 hours ago

console.log("functionOne", "A", varA, "B", varB, "C", varC);

[–] mcv@lemmy.zip 2 points 8 hours ago (1 children)

I can also see the variables change by logging them.

Debuggers are great if you want to see in detail what's going on in a specific loop or something, but across a big application with a framework that handles lots of things in unreadable code, multiple components modifying your state, async code, etc.; debuggers are a terrible way to track what's going on.

And often when I've found where it goes wrong, I want to check what was happening in a previous bit of code, a previous iteration or call. Debuggers don't go back; you have to restart and run through the whole thing, again finding exactly where it went wrong, but now just a bit before that, which is often impossible.

With logging, you just log everything, print a big warning where the thing has gone wrong, and scroll back a bit.

Debuggers are a fantastic bit of technology, but in practice, simple logging has helped me far more often. That said, there are issues where debuggers do beat logging, but they're a small minority in my experience. Still useful to know both tools.

[–] barubary@infosec.exchange 2 points 8 hours ago (1 children)

Debuggers don’t go back; you have to restart and run through the whole thing

Yes, they do: https://rr-project.org/

https://sourceware.org/gdb/current/onlinedocs/gdb.html/Reverse-Execution.html

[–] mcv@lemmy.zip 2 points 6 hours ago

This does sound very interesting. I should have said the debuggers I'm familiar with don't do it. Or if they do, I have no idea how.

Certainly setting breakpoints on certain conditions instead of just a line, would help a lot. Being able to step backwards through the execution even more so.

[–] Bishma@discuss.tchncs.de 13 points 19 hours ago

Yeah. Obviously that's what console.debug() is for.

[–] moseschrute@lemmy.world 14 points 20 hours ago (1 children)
[–] AdamEatsAss@lemmy.world 22 points 19 hours ago (3 children)

console.log("here") console.log("here 2") console.log("here 3")

[–] Rambomst@lemmy.world 13 points 17 hours ago

Please stop leaking my code.

[–] funkless_eck@sh.itjust.works 4 points 16 hours ago

I sometimes write the (temporary) line number to get back to a suspect section quicker

[–] Serinus@lemmy.world -3 points 15 hours ago

Oh my console.log messages are so much better than that now... (that I started telling copilot to add them for me).

[–] HiddenLayer555@lemmy.ml 5 points 16 hours ago

console.warn() to differentiate what you're looking for from the regular logs.