The omission of bikes has always been the biggest flaw of the sequel to me. No matter what I build, it's so hostile to pedestrians that it just feels like some shitty Midwestern city. The original game, especially with mods, let you really explore left-urbanism. Just let me make garden cities again with better economic systems and mixed-development zoning.
Cities: Skylines
A Community for the Cities Skylines game by Colossal Order on Lemmy.
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About Cities Skylines
Raise a city from the ground up and transform it into a thriving metropolis with the most realistic city builder ever. Push your creativity and problem-solving to build on a scale you've never experienced. With deep simulation and a living economy, this is world-building without limits.
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I'll be fair and say that CS1 started off the same way and it wasn't until years later that we got more pedestrian friendly add-ons, but I also get that after years of having it it should have been expected.
also just in real life, bikes and pedestrians were an afterthought
That's where I give it the same grace I give any paradox game. I bought Victoria 3, Crusader Kings 2/3, and EU3/4/5 on day one knowing they're essentially alpha versions of the game I'll get a decade later. CS1/2 were both day one purchases that I haven't regretted.
I think that's the healthy way to play it. It's a very vanilla game now with the promise that it can get better. On top of that, I think they designed the performance with that in mind too, that it may not play the best now but they designed it for hardware 8 years from now when they have the mods and everything on top of it.
I'm a sucker for bikes. I'd forgive so many bugs to just build my bike network.
Seems like we're also having some news tomorrow: "While you wait for the next dev diary from us, keep an eye out for news. We heard a little rumor that Paradox and some of the talented creators in our modding community have a small surprise for you. We will definitely tune in tomorrow, and see what they’ve been up to - and you should join us!"
"Support for custom assets is still being worked on, and we'll give an update on the situation once we have something concrete to share."