My plan was to buy it on release, but the moment I read they would release clans as DLC the game was dead to me.
I'll check back in a year or two. Maybe then when everything is in one package.
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My plan was to buy it on release, but the moment I read they would release clans as DLC the game was dead to me.
I'll check back in a year or two. Maybe then when everything is in one package.
Verbatim my thoughts as well. I dont even like either of the clans in the dlc, its the principle
Paradox was a company I was looking for in the past. Now, they became a hard pass since, what... City skylines 2? Or something...
The never ending DLC abuses and the drop of Linux support on top of buggy releases (and DLCs) made me do a 180 degrees with them.
It's kind of sad really.
They seems to fully turn the corner to oblivion with their handling of the debacle that was CS2. Just a failure from top to bottom. A far cry from the glory that original Cities:Skylines was. Now it’s just constant DLC’s that paywall basic mechanics. Surprised they haven’t made the games in monochrome and charge for DLC color packs.
what is the future of this IP? i feel like Paradox has fumbled this at every turn.
Dead. Well, they've did a rebrand on an internal team back to the name white wolf, but a rebrand doesn't mean anything. Maybe paradox will change going forward, but they seem to genuinely hate the WoD franchise so I'm not holding my breath.
oddly enough i think they actually love the IP, but are just legit terrible at managing it. maybe their ideas are just bad. XD
i'll stick with Onyx Path. they should have just done that.
Good to hear.
To save anyone from digging for more details – “making adjustments” was all the info that was given by a trusted source in a community message in their Discord.
Good. I mean, who does this? You're selling flight tickets before the plane is even built. At least wait until the game is released to gage if players even want a DLC.
Even still, you've shown your hand. Now players think that you were sectioning off development of certain aspects of a game to then later sell off for extra cash instead of focusing on releasing a fully built game. Terrible mistake.
You're selling flight tickets before the plane is even built.
I'm pretty sure that's actually happening in some cases.
With the state of the world rn, I wouldn't be at all surprised if that was the case.
Hear me out: funding a plane on Kickstarter