I kinda forgot to post it yesterday (got a lot on my plate this week) but it's here! Yay?
Some quick updates for the moment:
- The upcoming fan patch thread is (very slowly) growing, I should be able to finish a "good enough" initial draft to get us started this month.
- I played a kinetic novel called Girl of the Bakehouse ~ Withered. It's the first project by MICA Team, developers responsible for Girls' Frontline series and the first attempt at the universe shared by all their games. I'll try to write a short separate post about the title since I liked it quite a bit.
- I decided to play and then drop Amagami. I like the writing, art, characters - pretty much everything except for a single feature: event map. Specifically, game has a huge event map were you pretty much choose which event with which character you'd like to play. Sounds neat, right? My problem has to do with another part of that which is game showing off every single piece of content you got locked out of.
It's not a huge deal but every time this happens I got a huge case of fear of missing out which in turn made me less and less inclined to continue. I can't tell you why exactly this single element stresses me out so much but it was enough to call it quits, even before I managed to finish a single route.
That's all I have for now. Have fun everyone!