I used to kick so much ass in SF2 using Chun Li and only using the middle kick. If I was in a bad mood id throw in the flying kick-middle punch-low kick combo just to be an asshole
games
Tabletop, DnD, board games, and minecraft. Also Animal Crossing.
-
3rd International Volunteer Brigade (Hexbear gaming discord)
Rules
- No racism, sexism, ableism, homophobia, or transphobia. Don't care if it's ironic don't post comments or content like that here.
- Mark spoilers
- No bad mouthing sonic games here :no-copyright:
- No gamers allowed :soviet-huff:
- No squabbling or petty arguments here. Remember to disengage and respect others choice to do so when an argument gets too much
When I create a male character I've the tendency to mirror my own behaviour and roleplay as myself and when I create a female character I do as you said and give them a different personality, their own back story and etc.
But if is pokemon I always play with the female because they normally exist in the anime.
I don't know why is that but I do that for like 15years.
I used to have all kinds of excuses for this question, but look at me now lol
The video mentions smaller hitbox, but a smaller character model also gives you more ability to see around your character from the 3rd person camera perspective. When I played World of Warcraft, I chose the man model of the largest race (for the racial bonus) and wore bulky plate mail body armor as part of my character class. I realized it was hard to see whether I was standing in fire or other ground effects. Watching other people play, I noticed that it was easier to see whether you are standing in bad stuff if you chose to play a woman human character, and much easier if you played as a gnome. I chose to start using consumables which made my character model visibly smaller.
I’m sorry to say this but back when I played vidja I only played as women because I wanted to feel cool and a feminist ally, I actually preferred and enjoyed playing as a man
I hit random 4 or 5 times pick the first name that comes to mind and hit go
Men protagonists tend to feel kind of cliché.
Also I'm a little shallow and like seeing women, especially powerful, competent ones.
My often go for female if given the choice. No idea why though.
Although my main in WoW from MoP to TWW is a male troll hunter[was a female BE paladin from wrath to MoP]
I don't often play female characters in fighting games as they rarely are made in the archetype I like. I like grapplers and charge characters. I do like Mokoto in street fighter. Tiara from punch planet. A few others I could rememberwith time.
i almost always do -- why would i want to be the same as what i am in real life?
I found a YouTube link in your post. Here are links to the same video on alternative frontends that protect your privacy: