The Excellent YouTube channel TheStellarJay has a small series (3-4 Videos, ~10min each) about the state of wizard games.
This is part 1: https://youtu.be/quPKQIVEX5A
I'm sure you'll find something that piques your interest
The Excellent YouTube channel TheStellarJay has a small series (3-4 Videos, ~10min each) about the state of wizard games.
This is part 1: https://youtu.be/quPKQIVEX5A
I'm sure you'll find something that piques your interest
I'll go a different route. Control.
Control has been really good so far, but the pacing of the difficulty is really wonky. Everything is a breeze, right up until something is damn near impossible. So I keep starting and stopping it.
For just a solid combat system, hogwarts. Was really surprised. They had some solid people design and build it. Really stood out against the rest of the game which wasn't bad by any stretch just repetitive. There are some serious combat challenges too. Just make sure you play on hard. It really needed one difficulty higher tbh.
Lots of good suggestions already, adding Magicmaker as a fun build-your-own-spells game: https://store.steampowered.com/app/319250/Magicmaker/
Heretic and Lichdom: Battlemage
Theoretically, Immortals of Aveum could be good for this. It’s basically a shooter, but with spellcasting for the shots.
A gaming community free from the hype and oversaturation of current releases, catering to gamers who wait at least 12 months after release to play a game. Whether it's price, waiting for bugs/issues to be patched, DLC to be released, don't meet the system requirements, or just haven't had the time to keep up with the latest releases.
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