I full recognize the need for high framerate in multiplayer for faster response timing, but I'm not convinced that 144hz will make campaigns a significantly better experience.
I plan at some point to buy 4K 120hz to try it, I'm trying to understand how much framerate matters for singleplayer since the entire game is played locally on the machine.
I don't own Cyberpunk, I use that as an example of of a Songle player only, no online play. I can't imagine 144fps Cyberpunk is a big deal on high graphics.
Linus tech tips did an experiment to see if 144hz over 60hz objectively made a difference. It absolutely does. Any game where you use your reflexes, it will help.
The typical human reaction time to visual stimulus is ~250 milliseconds. On a 60hz screen you need to wait 17ms for the frame to appear, then 250ms before you're able to react. 267ms total. Switch to a 144hz screen and you only need to wait 7ms for the frame to appear, then 250ms to react. 257ms total. I'm sure that 10ms saving makes a huge difference...
What singple player campaigns have you noticed a signficant difference in response time when pkaying at 144fps? Only campaign, I never ever play online multiplayer.
I can't do high framerate now, but for next gen in 2 years I want to buy a 4K card.
I feel like the increased frame rates helped with my response times in combat on God of War and Horizon Zero Dawn. If you play games with lock-on targeting you’ll notice it a lot less, but it feels like it’s helped with my tracking a good bit. Could be me perceiving it that way due to the game “appearing” to run smoother.
The faster paced the game is, the more of a difference you’re going to notice. For me it’s a hard preference now, but it’s hard to recommend to someone that hasn’t tried it for themselves, especially if you don’t currently have the hardware to fully utilize it.
Personally I wouldnt recommend it due to the massive price difference between 4k 60 and 4k 144, as I said it is not something you notice unless you already play at 144fps which makes going back to 60 a bad experience. It is not something that results in a significantly better experience in that sense, sure playing at 144 is nice, but it is not something you notice as much as having better graphics (again, this is subjective, I personally have an 144hz monitor but I do play a lot of multiplayer games, and even then sometimes I play at 60 fps if it means significantly better graphics on single player games)
The best possible thing you could do is go to a hardware store that has monitors on display or ask if you can try it and see for yourself the difference and if its worth it, but as an abstract idea without knowing you personally I would recommend going for a 60 hz monitor, especially since you could allocate that difference in money to other parts of your build or peripherals.
And even if you were to decide to play multiplayer, believe me the difference is response timing is not that big and once you get accustomed to it your brain kind of gets used and starts predicting things geared towards that framerate, neglecting some of the advantage of higher framerates, I believe this idea was on a Linus Tech Tips video a few years back they did with Shroud, dont know how true it was but its out there if you are interested.
I already have the build that I want, I'm not building anything for years, except a video card that does 4K. In 2 years I'll look at a 4K graphics card and then a screen to match.
I despise multiplayer because I want to play one game for 3 hours and continues progress through the game over the course of those 3 hours and never play a speific area twice.
The only stuff like capture the flag or deathmatch i say is trash garbage recycling a game every 15 minutes. Or CS:GO terrorist vs anti-terrorist, is the exact same game played over and over and over in a different place. Multiplayer is a constant repeat cycle, I find it pointless, a waste of time.
I have no interest in trying to beat other people, I play for the entertainment value and enjoy the characters and writing.
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I full recognize the need for high framerate in multiplayer for faster response timing, but I'm not convinced that 144hz will make campaigns a significantly better experience.
I plan at some point to buy 4K 120hz to try it, I'm trying to understand how much framerate matters for singleplayer since the entire game is played locally on the machine.
I don't own Cyberpunk, I use that as an example of of a Songle player only, no online play. I can't imagine 144fps Cyberpunk is a big deal on high graphics.
Even moving the mouse and windows around and scrolling is more enjoyable on 120Hz. Yes, it makes single player games a better experience as well.
But you're right, you get used to lower refresh rate as well.
Linus tech tips did an experiment to see if 144hz over 60hz objectively made a difference. It absolutely does. Any game where you use your reflexes, it will help.
The typical human reaction time to visual stimulus is ~250 milliseconds. On a 60hz screen you need to wait 17ms for the frame to appear, then 250ms before you're able to react. 267ms total. Switch to a 144hz screen and you only need to wait 7ms for the frame to appear, then 250ms to react. 257ms total. I'm sure that 10ms saving makes a huge difference...
Do you not have experience playing on both?
I made the jump from 60hz to 144hz a year or so ago, and more recently from 1080p 144hz to 1440p 165hz.
Refresh rate wise, it was night and day.
It felt way more responsive and just all around looked better imo.
Edit: I will mention that if you don’t have a gpu capable of pushing consistent frames that high in your choice of games, it is 100% not worth it.
What singple player campaigns have you noticed a signficant difference in response time when pkaying at 144fps? Only campaign, I never ever play online multiplayer.
I can't do high framerate now, but for next gen in 2 years I want to buy a 4K card.
I exclusively play single player titles.
I feel like the increased frame rates helped with my response times in combat on God of War and Horizon Zero Dawn. If you play games with lock-on targeting you’ll notice it a lot less, but it feels like it’s helped with my tracking a good bit. Could be me perceiving it that way due to the game “appearing” to run smoother.
The faster paced the game is, the more of a difference you’re going to notice. For me it’s a hard preference now, but it’s hard to recommend to someone that hasn’t tried it for themselves, especially if you don’t currently have the hardware to fully utilize it.
I thought it was something like this.
Personally I wouldnt recommend it due to the massive price difference between 4k 60 and 4k 144, as I said it is not something you notice unless you already play at 144fps which makes going back to 60 a bad experience. It is not something that results in a significantly better experience in that sense, sure playing at 144 is nice, but it is not something you notice as much as having better graphics (again, this is subjective, I personally have an 144hz monitor but I do play a lot of multiplayer games, and even then sometimes I play at 60 fps if it means significantly better graphics on single player games)
The best possible thing you could do is go to a hardware store that has monitors on display or ask if you can try it and see for yourself the difference and if its worth it, but as an abstract idea without knowing you personally I would recommend going for a 60 hz monitor, especially since you could allocate that difference in money to other parts of your build or peripherals.
And even if you were to decide to play multiplayer, believe me the difference is response timing is not that big and once you get accustomed to it your brain kind of gets used and starts predicting things geared towards that framerate, neglecting some of the advantage of higher framerates, I believe this idea was on a Linus Tech Tips video a few years back they did with Shroud, dont know how true it was but its out there if you are interested.
I already have the build that I want, I'm not building anything for years, except a video card that does 4K. In 2 years I'll look at a 4K graphics card and then a screen to match.
I despise multiplayer because I want to play one game for 3 hours and continues progress through the game over the course of those 3 hours and never play a speific area twice.
The only stuff like capture the flag or deathmatch i say is trash garbage recycling a game every 15 minutes. Or CS:GO terrorist vs anti-terrorist, is the exact same game played over and over and over in a different place. Multiplayer is a constant repeat cycle, I find it pointless, a waste of time.
I have no interest in trying to beat other people, I play for the entertainment value and enjoy the characters and writing.