this post was submitted on 06 Jul 2024
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[–] Nachorella@lemmy.sdf.org 4 points 1 year ago (2 children)

Cool story. I played and enjoyed Elden Ring. I don't think it's a crazy idea for the people who physically can't play the game as it is to have the same experience I had.

These arguments always boil down to "it's not for you" or "get good". Adding a difficulty option to the game should not be this controversial. The fact the developers considered variable difficulty so much in the design of the game shows that it's not meritless, but turn that same idea into an accessibility option in the settings and people just vehemently disagree for some reason.

[–] Frank@hexbear.net 2 points 1 year ago (2 children)

What kind of accessibility options would you add, were you given a team of developers and tasked with doing so?

[–] Nachorella@lemmy.sdf.org 4 points 1 year ago

Honestly, just more lenient timing would do wonders. Not everyone has the same reaction times.

I'm not arguing for making it a silly hack and slash or fundamentally changing the game. I know dying is a part of it, I played and enjoyed the same game everyone else did. I just think there's ways to make that same game more accessible.