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Pixel Dungeon
This community is a place to talk strategies, tell stories, or discuss anything related to Pixel Dungeon or its many versions.
Rules:
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1. No hate or adult themes of any kind: NSFW or illegal material, hate speech, personal attacks, harassment, doxxing, bullying, etc. are all strictly forbidden. Crude or offensive language should be kept to a minimum or avoided entirely.
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2. Posts must directly relate to Pixel Dungeon: All content posted must directly reference Pixel Dungeon or one of its variants in some form. Loose connections or similar nomenclature from irrelevant works do not count.
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3. Do not use other's work without giving credit: You may post things that were created by other people, but you must link to the original and credit the author. AI generated content is prohibited, as crediting the original authors is impossible.
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4. Follow site-wide rules: https://legal.lemmy.world/fair-use/
We have a few title tags for standout posts:
- [MOD] - Posts by moderators about the community
- [DEV] - Announcements from a developer of a PD version
- [OC] - Self-made original content
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Since the game is rounds-based, there's no time pressure. So why do you click at times when not in control? Or is this about a motor disability?
Also, do you know you can zoom with two fingers?
Like, I die a lot too and quite often I want an Undo button. But it's not because I am somehow forced to click.
Did you know that sometimes when I try to zoom it registers as a click and ruins a run?
If tapping on a screen had no accuracy issues, then yeah it would be on me. But what I am describing is entirely out of my control. I play on mobile, so it makes it more likely that external circumstances can cause me to touch the screen when I never intended to.