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Today, it has been 6 years since The Elder Scrolls 6 teaser
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I'm replaying Starfield, and on my second playthrough, I'm noticing the depth they put into this game. Sometimes a single dialogue line you said days ago will have an effect on NPC attitudes through an entire side story. I'm not going to argue that it's not a regurgitation of their lame formula they've milked for the past 15+ years, but they do need to reevaluate where their money/dev time goes to.
Replaying as well, doing side quests I put off and surprised they actually go interesting places. Just did the one where zero G kept turning off and on at the space station that got taken over.
Damn, TIL you can come across these locations on accident just exploring. I thought that place was weird to be randomly floating out there with no real good loot. ๐
I misread your comment and now seem foolish lol but that is hilarious, I think Bethesda needs some work on their world engine and random events. Saw a mod where people are making custom towns now and man would random encounters within that environment.....would take it to the next level.