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submitted 4 months ago by simple@lemm.ee to c/games@lemmy.world

I don't know, this felt very "quirky" compared to older Dragon Age games. We'll see how it goes.

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[-] Breezy@lemmy.world 1 points 4 months ago

Yeah it was a 4 person dungeon crawling game type. There was a bunch of classes with more restrictive skill trees then the main game,typically you joined a lobby then chose classes based on each other to make sure there were at least one of each of the 3 class archetype mage warrior thief to be able to unlock all treasure rooms.

They were not huge dungeons, but it was divided into 3 parts with varying objectives, with a monster rush at the end that was so intense on the higher difficulties that you would end with a loss unless you faught together more then half the time. Well besides a couple OP buileds if you got really good item drops.

this post was submitted on 09 Jun 2024
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