566
you are viewing a single comment's thread
view the rest of the comments

To give the illusion that fate was on their side.

I make a point not to kill my players unless they make a habit of doing dumb shit, or it's "almost" happened a couple times already.

Especially if I get several good rolls or they get several bad rolls in a row.

The game should be fun for everyone, and if even one player goes home upset with the session I will have considered my night a failure as DM.

Not that I consider it a failing or even "bad" if someone else kills off their players. Everyone has different expectations from games and I've seen fantastic role playing of deaths before.

One player ripped their heart out of their own chest, chugging a health potion to stay alive long enough to place it in their spouse who had just died died, and another player healed the spouse.

They asked me if I would allow that and honestly it sounded cool enough that I was all for it.

[-] ShaggySnacks@lemmy.myserv.one 7 points 6 months ago

They asked me if I would allow that and honestly it sounded cool enough that I was all for it.

Rule of cool trumps all.

[-] stoned_ape@lemmy.world 2 points 6 months ago

What stakes do you have in your games? What does your prep look like?

this post was submitted on 03 Jun 2024
566 points (97.0% liked)

RPGMemes

10410 readers
466 users here now

Humor, jokes, memes about TTRPGs

founded 2 years ago
MODERATORS